Hi, I’m Javier Chaney—a narrative designer and cultural consultant with years of international game experience across Goat Games, Yotta Game Studio, and Magic Tavern. I build storylines, character dialogue, and world-building for mobile puzzle and action games, and I love cross-cultural collaboration to ensure authenticity for diverse audiences. I’ve led language quality assurance for English localization, contributed to art direction, concept art, and marketing design, and I enjoy collaborating with design and art teams to maintain cohesive storytelling across gameplay and visuals.

Javier Chaney

Hi, I’m Javier Chaney—a narrative designer and cultural consultant with years of international game experience across Goat Games, Yotta Game Studio, and Magic Tavern. I build storylines, character dialogue, and world-building for mobile puzzle and action games, and I love cross-cultural collaboration to ensure authenticity for diverse audiences. I’ve led language quality assurance for English localization, contributed to art direction, concept art, and marketing design, and I enjoy collaborating with design and art teams to maintain cohesive storytelling across gameplay and visuals.

Available to hire

Hi, I’m Javier Chaney—a narrative designer and cultural consultant with years of international game experience across Goat Games, Yotta Game Studio, and Magic Tavern. I build storylines, character dialogue, and world-building for mobile puzzle and action games, and I love cross-cultural collaboration to ensure authenticity for diverse audiences.

I’ve led language quality assurance for English localization, contributed to art direction, concept art, and marketing design, and I enjoy collaborating with design and art teams to maintain cohesive storytelling across gameplay and visuals.

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Language

Chinese
Fluent
English
Advanced

Work Experience

Narrative Designer & Cultural Consultant at Magic Tavern - Manhattan Mansion
September 1, 2025 - Present
Narrative puzzle mobile game development: developing storylines, character dialogue, narrative structure; collaborating across design and art teams; leading LQA tasks and concept art direction; influencing level design and world-building.
Narrative Designer at Goat Games - Guangzhou, China
January 1, 2020 - November 2, 2021
Bloodline: Heroes of Lithas mobile game. LQA and QA tasks; poster/marketing design; script writing; concept art; character design; storyboarding; voice casting; world-building. Wrote one-third of the game and designed one-third of the characters.
Narrative Designer at Goat Games - Guangzhou, China
January 1, 2022 - December 31, 2023
Bloodline: Heroes of Lithas mobile game. LQA and QA tasks; poster/marketing design; script writing; concept art; character design; storyboarding; voice casting; world-building.
Language Localization Specialist at PTI - Beijing, China
January 1, 2024 - Present
Video game localization Mandarin Chinese to English localization for an array of video game companies and titles.
Actor & Model at VIE Models - Bangkok, Thailand
January 1, 2023 - Present
Media and commercial production involving music videos, commercials, advertisements, web series, and photoshoots.
Volunteer: Teacher, Article Writer, Public Relations & Ambassador at Education First (EF) - Shanghai, China
January 1, 2019 - December 31, 2020
International education teaching, article writing, public relations support, and ambassador responsibilities.
Assistant Community Outreach Advisor at TLC PR - Honolulu, Hawaii
January 1, 2018 - December 31, 2019
Public relations and community outreach; managing events, consulting with customers, organizing event utilities.
Narrative Designer & Cultural Consultant at Magic Tavern
September 1, 2025 - Present
Leading narrative design for a mobile puzzle game; developing storylines, character dialogue, and narrative structure; ensuring cultural authenticity for Western audiences; collaborating with cross-disciplinary teams to align on vision and tone.
Narrative Designer at Yotta Game Studio
January 1, 2020 - November 1, 2021
Grand Mafia Mobile Game: Logo design, poster/marketing design, script writing, concept art, character design, storyboarding, voice casting, world building; contributed to about half of the game's content.
Narrative Designer at Goat Games
January 1, 2022 - January 1, 2023
Bloodline: Heroes of Lithas; LQA and CQA tasks; poster/marketing design; script writing; character design; storyboarding; voice casting; world building; authored about one-third of the game and designed one-third of the characters.

Education

Bachelor's of Arts and Science in Mandarin Chinese at University of Hawaii at Manoa
January 11, 2030 - May 1, 2018
Bachelor of Arts and Science in Mandarin Chinese at University of Hawaii at Manoa
January 11, 2030 - May 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet