Available to hire
Hi, I’m Javier Vazquez, a game developer with a strong background in software engineering and a full-stack background. I specialize in gameplay programming, UI systems, and interactive experiences using Unity and C#. I enjoy collaborating with multidisciplinary teams, rapid prototyping, and turning ideas into polished experiences.
Currently transitioning into the video game industry, I’m eager to apply my engineering discipline to create engaging player experiences, with a focus on scalable systems, clean code, and creative problem solving.
Skills
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Experience Level
Expert
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Intermediate
Intermediate
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Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Intermediate
Work Experience
Full Stack Developer at Territorio
January 1, 2020 - December 31, 2025Desarrollo y mantenimiento de un sistema de exámenes en línea basado en una arquitectura de microservicios. Responsable de análisis funcional, documentación técnica y desarrollo de requisitos, asegurando la escalabilidad y personalización de la plataforma según las necesidades de cada cliente.
Full Stack Developer at Grupo Químico
January 1, 2019 - December 31, 2019Desarrollo de soluciones internas enfocadas en automatización de procesos y sistemas a medida. Participación en el ciclo completo de desarrollo: análisis, diseño, programación, pruebas y documentación.
Full Stack Developer at Grante Inmobiliaria
January 1, 2017 - December 31, 2019Diseño y desarrollo de un sistema administrativo web que proporcionó acceso rápido y centralizado a información de propiedades, mejorando la eficiencia operativa y reduciendo el tiempo de recuperación de datos en más del 90%.
Game Developer – Game Jam 2026 at Game Jam 2026
January 1, 2026 - January 1, 2026Collaborated in a multidisciplinary team to develop a cozy-style mini game under time constraints. Developed main menu, music score, and credits screens in Unity. Implemented a global scene transition system. Developed an object collection mechanic from an interactive chest.
Independent/Professional Development
January 1, 2025 - December 31, 2025Worked independently while strengthening self-management and problem-solving skills. Focused on intensive preparation for game development through technical training and hands-on projects.
Software Developer (Full Stack Background)
January 1, 2017 - December 31, 2025Development of scalable systems and applications. Strong foundation in programming, system design, and clean code practices. Experience with Python, REST APIs, and relational databases.
Game Developer at Game Jam 2026
January 1, 2026 - PresentCollaborated in a multidisciplinary team to develop a cozy-style mini game under time constraints. Developed main menu, music score, and credits screens in Unity. Implemented a global scene transition system. Developed an object collection mechanic from an interactive chest.
Education
Certificate in Software Development Fundamentals and System Architecture at Centro de Estudios Universitarios
January 1, 2000 - December 31, 2002Bachelor's Degree in Video Game Development and Production at Centro de Estudios Universitarios
January 1, 2000 - January 1, 2002XP Faculty at XP Faculty
January 1, 2020 - February 11, 2026Bachelor’s Degree in Video Game Development and Production at XP Facultad
January 1, 2020 - February 12, 2026Computer Systems Engineering at Centro de Estudios Universitarios
January 1, 2000 - December 31, 2002Qualifications
Industry Experience
Software & Internet, Education, Professional Services, Gaming, Media & Entertainment
Skills
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Experience Level
Expert
Expert
Expert
Expert
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Expert
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Expert
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Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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