I’m Jason U. Constantino, a professional 2D animator with nearly a decade of experience delivering clean, expressive character animation through paperless and cut-out workflows. I’ve worked across local and international studios and I’m especially focused on strong timing, clear visuals, and animation that fits production pipelines and tight deadlines. I specialize in paperless animation and cut-out styles, and I enjoy collaborating closely with teams to support episodic series, cinematic animation, and digital animation projects. My toolset includes Toon Boom Harmony, Adobe Animate/Flash, Autodesk Maya, Blender, and the Adobe Creative Suite, and I bring a detail-oriented, reliable approach to every project.…

Jason U. Constantino

I’m Jason U. Constantino, a professional 2D animator with nearly a decade of experience delivering clean, expressive character animation through paperless and cut-out workflows. I’ve worked across local and international studios and I’m especially focused on strong timing, clear visuals, and animation that fits production pipelines and tight deadlines. I specialize in paperless animation and cut-out styles, and I enjoy collaborating closely with teams to support episodic series, cinematic animation, and digital animation projects. My toolset includes Toon Boom Harmony, Adobe Animate/Flash, Autodesk Maya, Blender, and the Adobe Creative Suite, and I bring a detail-oriented, reliable approach to every project.…

Available to hire

I’m Jason U. Constantino, a professional 2D animator with nearly a decade of experience delivering clean, expressive character animation through paperless and cut-out workflows. I’ve worked across local and international studios and I’m especially focused on strong timing, clear visuals, and animation that fits production pipelines and tight deadlines.

I specialize in paperless animation and cut-out styles, and I enjoy collaborating closely with teams to support episodic series, cinematic animation, and digital animation projects. My toolset includes Toon Boom Harmony, Adobe Animate/Flash, Autodesk Maya, Blender, and the Adobe Creative Suite, and I bring a detail-oriented, reliable approach to every project.

See more

Language

English
Advanced

Work Experience

2D Animator at Fera Animation
August 1, 2025 - August 1, 2026
Freelance/remote 2D animation support focused on character animation and animation delivery aligned with production needs and deadlines.
2D Animator — Freelance / Remote at Mighty Animation
January 1, 2024 - September 1, 2024
Freelance/remote 2D animation work for studio production needs, emphasizing clean animation and smooth motion consistent with established style guides.
2D Animator at Mighty Animation
January 1, 2024 - September 1, 2024
Freelance/remote 2D animation work supporting digital animation and production timelines.
2D Animator / Cut-Out Animator at Red Door
January 1, 2024 - January 1, 2024
Delivered cut-out and 2D animation using paperless approaches and animation workflows designed for expressive character movement.
2D Animator at Ikhor
January 1, 2024 - March 1, 2025
2D animation work with emphasis on clean, expressive motion and keeping animation aligned with studio production requirements.
Senior 2D Animator at M2 Animation
June 1, 2023 - December 1, 2023
Senior-level 2D animation responsibilities, collaborating on animation output with a focus on consistent timing, clarity, and pipeline alignment.
2D Animator at Snipple Animation Studios
August 1, 2021 - August 1, 2023
Produced verified 2D animation, improving work to meet technical constraints and artistic direction. Completed first-rate hand-drawn animation for both television and cinematic use. Collaborated with the motion capture department by collecting character data and applying it to animation work.
Senior Animator at Pencilmation
May 1, 2021 - September 1, 2021
Freelance artist for the Pencilmation YouTube channel. Achieved service time and quality targets, prepared deliverables to presentation standards, and demonstrated consistent dedication to improve operations. Contributed to team communications and meeting readiness, verified animation quality, and made improvements to align with technical constraints and artistic direction.
2D Animator at Red Door
September 1, 2020 - October 1, 2021
On-site 2D animation role in Pasig, contributing character animation work and supporting production deadlines.
2D Animator (Freelance Artist) at Red Door
September 1, 2020 - October 1, 2021
Freelance 2D animation work focused on verified hand-drawn animation for television and cinematic projects. Applied animation principles such as anticipation and impact to support character and model development, ensuring quality alignment with direction and technical requirements.
Senior 2D Animator at Pencilmation
June 1, 2020 - December 1, 2020
Senior 2D animation work supporting studio animation needs, with emphasis on clean character motion and efficient delivery.
2D Animator at Mariposa Animation
June 1, 2019 - September 1, 2019
2D animation contributions with focus on expressive character movement and production-ready output.
2D Animator at Snipple Animation
January 1, 2016 - January 1, 2018
2D animation role supporting studio projects across multiple years, contributing to animation production and delivery.
2D Animator at Tooncity Animation
May 1, 2015 - August 1, 2021
2D animation work in Mandaluyong, Metro Manila, supporting long-running animation production and delivery.
2D Animator at Toon City Animation, Inc.
May 1, 2015 - August 1, 2021
Completed first-rate hand-drawn animation for television and cinematic production. Applied animation principles like anticipation and impact for model development. Worked with motion capture teams to collect character data and apply it to animation. Monitored team milestones to help maintain on-time completion, and collaborated with art directors, designers, and programmers to balance creative vision with production realities. Supported software implementation for updated animation objectives and verified animation quality against technical and artistic direction.

Education

Deplome in Multi media Arts at STI collage
June 2, 2002 - January 14, 2005
Multi-media Arts at STI College
January 1, 2005 - January 1, 2007
at College Munozo (2007)
January 1, 2007 - September 20, 2026
at Multimedia Arts, STI College Munoz (2007)
January 1, 2007 - September 20, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment