Creative writer and game developer with 2+ years of narrative and design contributions across The Sims, Marvel: Strike Force, and Call of Duty: WWII (Zombies). Background includes graphic novel direction, science-fiction contract writing, and writing support for tabletop/Warhammer content. In games, specializes in narrative design, dialogue/prose-driven writing, quest/combat mission balancing, and QA-informed iteration. Experienced in Unity-based scripting workflows and collaborative agile production with designers and editors.

John Sollitto

Creative writer and game developer with 2+ years of narrative and design contributions across The Sims, Marvel: Strike Force, and Call of Duty: WWII (Zombies). Background includes graphic novel direction, science-fiction contract writing, and writing support for tabletop/Warhammer content. In games, specializes in narrative design, dialogue/prose-driven writing, quest/combat mission balancing, and QA-informed iteration. Experienced in Unity-based scripting workflows and collaborative agile production with designers and editors.

Available to hire

Creative writer and game developer with 2+ years of narrative and design contributions across The Sims, Marvel: Strike Force, and Call of Duty: WWII (Zombies). Background includes graphic novel direction, science-fiction contract writing, and writing support for tabletop/Warhammer content.

In games, specializes in narrative design, dialogue/prose-driven writing, quest/combat mission balancing, and QA-informed iteration. Experienced in Unity-based scripting workflows and collaborative agile production with designers and editors.

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Work Experience

Contract Writer at The Black Library
January 1, 2024 - Present
QA Engineer II at Riot Games
April 1, 2022 - October 1, 2023
Tested and validated game features in agile environments; supported production quality through thorough testing across active gameplay states using tools such as Parx for server-based testing. Incorporated feedback from designers and team members to improve understanding of design philosophy and reduce defect likelihood.
Senior QA Tester at Ubisoft? (Boundless Ent.)
May 1, 2019 - March 1, 2022
QA Tester at Telltale Games
July 1, 2018 - September 1, 2018
Sledghehammer Games
August 1, 2016 - July 1, 2018
Kabam
June 1, 2015 - August 1, 2016
Electronic Arts
April 1, 2014 - April 1, 2015
Creative Writer and Director at Wild Hare Comics
January 1, 2014 - Present
Perfect World Ent.
June 1, 2013 - April 1, 2014

Education

Bachelor's in Communication (Journalism) at CSU Fullerton
January 1, 2012 - August 10, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet