I am 26 years old and graduated from the HdM Stuttgart in 2023, where I focused on concept art and animation, as seen in the 3DCG short film "Paradise" – where I was tasked with Character Design, Character Modeling and Animation – the 2D pixel art game "Epiales" and the interactive project "Sanguine", for which I was responsible for typography and UI design. Through these and other student projects, I was able to develop various skills, such as an eye for detail and the willingness to adapt to stylistic requirements. Likewise, by producing the one-minute 2D animated short film “Psalm 23” for a children’s TV program, which I animated in Adobe Animate, I was able to gain experience with many of the key steps involved in an animation project, making me highly versatile. I also enjoy pursuing this level of quality and improving my skills through my personal projects. In my free time, for example, I taught myself 2D rigging in Live2D and Moho, as well as the mixture of 2D and 3D animation using Blender’s Grease Pencil. Of course, I would like to pursue this on a professional level as well. Furthermore, during my mandatory internship I was able to work on an expansion update for the mobile game “Asterix & Friends” for which I created illustrations, various art assets and UI elements. My creativity and ability to learn from and communicate with my colleagues in this professional environment were greatly appreciated. In the same vein, my recent vocational education in Computer Science (Subject Area: System Integration) has taught me to successfully work in a different environment. I was even able to work on the company’s marketing by designing websites, business cards, a Figma-based prototype and a demo video. I believe that my previous achievements make me a great candidate for a position in art or animation. Being able to work on new projects and create memorable creative works feels like an exciting opportunity, especially to learn even more about the craft from working with a talented team. I would love to hear from you again about this matter. Thank you for your time.

Jeremias Wax

I am 26 years old and graduated from the HdM Stuttgart in 2023, where I focused on concept art and animation, as seen in the 3DCG short film "Paradise" – where I was tasked with Character Design, Character Modeling and Animation – the 2D pixel art game "Epiales" and the interactive project "Sanguine", for which I was responsible for typography and UI design. Through these and other student projects, I was able to develop various skills, such as an eye for detail and the willingness to adapt to stylistic requirements. Likewise, by producing the one-minute 2D animated short film “Psalm 23” for a children’s TV program, which I animated in Adobe Animate, I was able to gain experience with many of the key steps involved in an animation project, making me highly versatile. I also enjoy pursuing this level of quality and improving my skills through my personal projects. In my free time, for example, I taught myself 2D rigging in Live2D and Moho, as well as the mixture of 2D and 3D animation using Blender’s Grease Pencil. Of course, I would like to pursue this on a professional level as well. Furthermore, during my mandatory internship I was able to work on an expansion update for the mobile game “Asterix & Friends” for which I created illustrations, various art assets and UI elements. My creativity and ability to learn from and communicate with my colleagues in this professional environment were greatly appreciated. In the same vein, my recent vocational education in Computer Science (Subject Area: System Integration) has taught me to successfully work in a different environment. I was even able to work on the company’s marketing by designing websites, business cards, a Figma-based prototype and a demo video. I believe that my previous achievements make me a great candidate for a position in art or animation. Being able to work on new projects and create memorable creative works feels like an exciting opportunity, especially to learn even more about the craft from working with a talented team. I would love to hear from you again about this matter. Thank you for your time.

Available to hire

I am 26 years old and graduated from the HdM Stuttgart in 2023, where I focused on concept art and animation, as seen in the 3DCG short film “Paradise” – where I was tasked with Character Design, Character Modeling and Animation – the 2D pixel art game “Epiales” and the interactive project “Sanguine”, for which I was responsible for typography and UI design. Through these and other student projects, I was able to develop various skills, such as an eye for detail and the willingness to adapt to stylistic requirements. Likewise, by producing the one-minute 2D animated short film “Psalm 23” for a children’s TV program, which I animated in Adobe Animate, I was able to gain experience with many of the key steps involved in an animation project, making me highly versatile. I also enjoy pursuing this level of quality and improving my skills through my personal projects. In my free time, for example, I taught myself 2D rigging in Live2D and Moho, as well as the mixture of 2D and 3D animation using Blender’s Grease Pencil. Of course, I would like to pursue this on a professional level as well.
Furthermore, during my mandatory internship I was able to work on an expansion update for the mobile game “Asterix & Friends” for which I created illustrations, various art assets and UI elements. My creativity and ability to learn from and communicate with my colleagues in this professional environment were greatly appreciated. In the same vein, my recent vocational education in Computer Science (Subject Area: System Integration) has taught me to successfully work in a different environment. I was even able to work on the company’s marketing by designing websites, business cards, a Figma-based prototype and a demo video.
I believe that my previous achievements make me a great candidate for a position in art or animation. Being able to work on new projects and create memorable creative works feels like an exciting opportunity, especially to learn even more about the craft from working with a talented team. I would love to hear from you again about this matter. Thank you for your time.

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Language

German
Fluent
English
Advanced
French
Beginner
Chinese
Beginner
Japanese
Beginner

Work Experience

Computer Science Expert (System Integration) at WKB Systempartner GmbH
September 1, 2024 - September 30, 2026
First- and second-level IT support (Windows Server). Additional work in web and graphic design.
Freelance Contributor (television program)
January 1, 2024 - April 30, 2024
Character design, storyboard, key animation, cleanup animation, and background art for a one-minute animated video. Tools used: Clip Studio Paint and Adobe Animate.
Art & Game Design (mandatory internship) at gameXcite GmbH
April 1, 2021 - August 31, 2021
2D artist: created illustrations, game art assets, and UI for the mobile game Asterix & Friends.

Education

Graduation (Vocational Education as a Computer Science Expert) at it.schule Stuttgart
September 1, 2024 - July 31, 2026
Bachelor of Engineering (Audiovisual Media) at Hochschule der Medien Stuttgart
March 1, 2019 - August 31, 2023
High school diploma (Abitur) at Immanuel-Kant-Gymnasium Leinfelden
September 1, 2010 - July 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education, Computers & Electronics, Software & Internet