Story Artist and Visual Development Artist specializing in emotionally driven visual storytelling for games, animation, and commercials. I translate story, gameplay, and character moments into compelling visual sequences that resonate with audiences. I’m passionate about crafting imagery and narratives that evoke connection, intimacy, and shared emotional experiences. I enjoy collaborating with designers and developers to translate narrative themes into gameplay and visuals.

Jeremy Baehr

Story Artist and Visual Development Artist specializing in emotionally driven visual storytelling for games, animation, and commercials. I translate story, gameplay, and character moments into compelling visual sequences that resonate with audiences. I’m passionate about crafting imagery and narratives that evoke connection, intimacy, and shared emotional experiences. I enjoy collaborating with designers and developers to translate narrative themes into gameplay and visuals.

Available to hire

Story Artist and Visual Development Artist specializing in emotionally driven visual storytelling for games, animation, and commercials. I translate story, gameplay, and character moments into compelling visual sequences that resonate with audiences.

I’m passionate about crafting imagery and narratives that evoke connection, intimacy, and shared emotional experiences. I enjoy collaborating with designers and developers to translate narrative themes into gameplay and visuals.

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Language

English
Fluent
Japanese
Intermediate
Spanish; Castilian
Beginner

Work Experience

Narrative Director at Contak
October 1, 2024 - December 1, 2024
Directed narrative vision for an indie-scifi rhythm RPG, developing story concepts and visual storytelling frameworks that aligned gameplay with emotional tone. Wrote script of 30-minute gameplay, guiding gameplay beats, character moments, and cinematic pacing. Collaborated closely with designers and developers to translate narrative themes into gameplay and visual storytelling.
Story Artist / Writer at Hcare
September 1, 2023 - May 1, 2024
Created storyboards and narrative sequences for a commercial campaign focused on emotionally resonant storytelling. Developed visual storytelling concepts that communicated complex ideas through concise cinematic sequences. Wrote commercial script while collaborating with creative and production teams to refine narrative pacing and visual impact.
Story Artist / Visual Development Artist at A Trace (Short Film)
August 1, 2022 - May 1, 2023
Produced storyboards and visual development for award-winning animated short film A Trace. Designed cinematic sequences emphasizing emotional beats and environments. Film selected for the Tokyo International Short Film Festival.

Education

BFA Animation / Illustration – Storyboarding Concentration at San José State University
January 11, 2030 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    uniE621 POV Storyboard
    A storyboard project based on a personal experience I had with disordered eating. Full scene can be found on my portfolio website: https://www.twine.net/signin
    uniE621 Wildfire Storyboard
    This is a frame from my storyboard project, Wildfire. The full scene is available on my website: https://www.twine.net/signin
    uniE621 Children's Book Prop Texture Design for Animated Short Film
    Children's Book texture design as a part of the 3D-animated short film, A Trace, which was released in 2023. I created this book design as a prop to be kept in the room of the lead character, Violeta.
    uniE621 2003 A Space Odyssey Inspired Illustration
    Personal illustration project created in Photoshop.
    uniE621 Blade Runner 2049 Film Study
    Personal illustration project. Created in Photoshop from a film still of Blade Runner 2049 (2017).
    uniE621 Joe Black Illustration
    Personal illustration project. Created in Procreate using a scene from the film Joe Black (1998).