I’m Simon Harrison, a multi-disciplined digital leader with almost 30 years of experience spanning interactive design, game development, VR production, large-scale public installations, team leadership, and digital delivery. I’ve shipped chart-topping commercial games, led the world’s largest digital interactive education space, and produced enterprise VR training for major Australian organisations. I bring deep technical literacy, broad creative range, and the operational discipline to deliver complex projects on time and to a high standard.
In recent roles I’ve led VR training programs at Real Serious Games, managed QUT’s Cube Studio with a multi-disciplinary team, and driven AI adoption across delivery pipelines. I’m passionate about human-centred design, scalable architectures, and mentoring teams to navigate high-stakes delivery while staying focused on quality, accessibility, and delivering measurable impact.
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