Hi, I’m JJ Chalupnik. I’m a CG Generalist and asset specialist with extensive experience in 3D modeling, texturing, lighting, and rendering for film, television, and games. I’ve led teams on prop, environment, and vehicle work, created assets from scratch, and helped optimize asset pipelines across Max, Maya, Houdini, and industry renderers. I enjoy collaborating across disciplines and mentoring artists to deliver high-quality visuals efficiently. I earned a BA in Film and Media Production and a BFA in Digital Art 3D Animation from Arizona State University. My work includes Primetime Emmy contributions and episodic TV/feature projects, with experience spanning remote and hybrid teams. I’m passionate about visual storytelling and bringing creative concepts to life from ideation through final renders.

JJ Chalupnik

Hi, I’m JJ Chalupnik. I’m a CG Generalist and asset specialist with extensive experience in 3D modeling, texturing, lighting, and rendering for film, television, and games. I’ve led teams on prop, environment, and vehicle work, created assets from scratch, and helped optimize asset pipelines across Max, Maya, Houdini, and industry renderers. I enjoy collaborating across disciplines and mentoring artists to deliver high-quality visuals efficiently. I earned a BA in Film and Media Production and a BFA in Digital Art 3D Animation from Arizona State University. My work includes Primetime Emmy contributions and episodic TV/feature projects, with experience spanning remote and hybrid teams. I’m passionate about visual storytelling and bringing creative concepts to life from ideation through final renders.

Available to hire

Hi, I’m JJ Chalupnik. I’m a CG Generalist and asset specialist with extensive experience in 3D modeling, texturing, lighting, and rendering for film, television, and games. I’ve led teams on prop, environment, and vehicle work, created assets from scratch, and helped optimize asset pipelines across Max, Maya, Houdini, and industry renderers. I enjoy collaborating across disciplines and mentoring artists to deliver high-quality visuals efficiently.

I earned a BA in Film and Media Production and a BFA in Digital Art 3D Animation from Arizona State University. My work includes Primetime Emmy contributions and episodic TV/feature projects, with experience spanning remote and hybrid teams. I’m passionate about visual storytelling and bringing creative concepts to life from ideation through final renders.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Asset Supervisor / 3D Generalist at Encore VFX
August 1, 2017 - January 1, 2023
Led a team of artists to build props, environments, set extensions, and vehicles for shows and features. Mentored and reviewed artists’ work and helped shape major asset pipeline changes across DCC software (Maya, Houdini, 3ds Max, VRay/Arnold/Redshift/RenderMan).
CG Generalist at ArtStation
December 1, 2023 - Present
Episodic TV work; Maya-based 3D modeling, rigging, animation, lighting and rendering; Photoshop textures; After Effects compositing; Substance Painter texturing; Unreal Engine look development; Houdini environments.
CG Generalist / Asset Supervisor at Encore VFX
August 2, 2017 - January 2, 2023
Led a team of artists to build props, environments, set extensions, and vehicles for episodic TV and feature work. Created assets from scratch, contributed concept art and photography, used LiDAR data, and optimized stock models with 3ds Max, Maya, and Substance Painter. Mentored artists and coordinated asset pipelines, driving cross-DCC compatibility and feedback loops. Implemented major asset pipeline changes across Max, Maya, Houdini, RenderMan, Arnold, Redshift, and RenderMan workflows.

Education

BA: Film and Media Production at Arizona State University
August 1, 2004 - May 1, 2010
BFA: Digital Art 3D Animation at Arizona State University
August 1, 2004 - May 1, 2010

Qualifications

Primetime Emmy Contribution Award
January 1, 2015 - December 31, 2016
Rocky Mountain Regional Emmy Award
January 1, 2014 - December 31, 2015

Industry Experience

Media & Entertainment, Software & Internet, Gaming, Professional Services