I’m Juan Albamonte, a Senior UI Artist with over 9 years of experience designing and delivering UI/UX for mobile and console game titles. I love bringing interactive designs to life, defining visual direction, developing style guides, animating UI, and collaborating across departments to ship polished, player-focused experiences. I’m dedicated to accessible interfaces and contributing to accessibility initiatives. I’m passionate about video games, movies, painting, and branding design, and I stay up-to-date with the latest trends by drawing inspiration from both contemporary and classic art. I thrive in cross-functional teams, mentor junior artists, and enjoy creating in-world branding, posters, signage, and marketing assets to support launches. I’m always eager to learn and push the boundaries of UI to enhance immersion and player engagement.

Juan Albamonte

I’m Juan Albamonte, a Senior UI Artist with over 9 years of experience designing and delivering UI/UX for mobile and console game titles. I love bringing interactive designs to life, defining visual direction, developing style guides, animating UI, and collaborating across departments to ship polished, player-focused experiences. I’m dedicated to accessible interfaces and contributing to accessibility initiatives. I’m passionate about video games, movies, painting, and branding design, and I stay up-to-date with the latest trends by drawing inspiration from both contemporary and classic art. I thrive in cross-functional teams, mentor junior artists, and enjoy creating in-world branding, posters, signage, and marketing assets to support launches. I’m always eager to learn and push the boundaries of UI to enhance immersion and player engagement.

Available to hire

I’m Juan Albamonte, a Senior UI Artist with over 9 years of experience designing and delivering UI/UX for mobile and console game titles. I love bringing interactive designs to life, defining visual direction, developing style guides, animating UI, and collaborating across departments to ship polished, player-focused experiences. I’m dedicated to accessible interfaces and contributing to accessibility initiatives. I’m passionate about video games, movies, painting, and branding design, and I stay up-to-date with the latest trends by drawing inspiration from both contemporary and classic art.

I thrive in cross-functional teams, mentor junior artists, and enjoy creating in-world branding, posters, signage, and marketing assets to support launches. I’m always eager to learn and push the boundaries of UI to enhance immersion and player engagement.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Senior UI Artist at Rebellion
November 1, 2021 - Present
Defined and delivered the full UI art of the game from concept to shipped product. Created comprehensive styleguides and documentation. Integrated assets and animations in the engine, collaborating with Tech UI Designers to balance aesthetics with technical constraints. Worked with Accessibility team to meet company standards. Mentored Jr/Mid UI Artists and streamlined processes to improve efficiency. Developed in-world branding, posters, signage, and cross-team marketing assets for online shop. Shipped Products: Sniper Elite 5, Sniper Elite 4 (iOS), Atomfall.
Senior UI/UX Designer at Etermax
August 1, 2020 - November 1, 2021
Designed wireframes (lo-fi & hi-fi), UI art, iconography, in-game animations, and UI integration in Unity 3D. Built and maintained shared UI style guides using PS Libraries for scalability. Collaborated with developers, QA, and Art Directors to ship polished UI. Produced ASO assets and applied player metrics to UI/Ads. Shipped Trivia Crack Adventure, Trivia Deluxe.
Senior Interface Designer at Globant
March 1, 2019 - August 1, 2020
Developed UI art for an AAA title, collaborating with Tech UI Designers and Tech UI Artists, QA, and Art Leads. Participated in visual research and defined branding for multiple in-game modes. Produced iconography and motion assets in AE for in-game integration. Shipped UFC 4 (EA Sports).
Substitute Professor at Escuela Da Vinci
March 1, 2017 - April 1, 2019
Substitute teaching in Advertising Graphic Design for Web Design and Multimedia Design degree programmes.
UI/UX Designer at Dedalord Games
January 1, 2016 - February 1, 2019
Designed wireframes, UI art, iconography, and motion design assets for mobile titles. Integrated UI in Unity 3D and HTML to ensure functionality and visual consistency. Developed branding materials, ASO assets, and promotional trailers to support launches. Shipped Messi Runner, Zombie Zombies, Clicker Fred, Football Fred.

Education

Diploma in Multimedia Design at Escuela Da Vinci (Buenos Aires, ARG)
January 11, 2030 - March 8, 2026
Packaging and Visual ID for Brands at Crehana
January 11, 2030 - March 8, 2026
Advanced Branding at Crehana
January 11, 2030 - March 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet