Hi, I'm Jack Malboeuf—a passionate software engineer with a focus on Unity, C#, UI, VR, and AR. I aim to create quality work and leave a positive mark on a company's products, drawing on immersive XR projects for federal clients, brand experiences for Adidas and Verizon, and teaching others through accessible Unity courses.

Jack Malboeuf

Hi, I'm Jack Malboeuf—a passionate software engineer with a focus on Unity, C#, UI, VR, and AR. I aim to create quality work and leave a positive mark on a company's products, drawing on immersive XR projects for federal clients, brand experiences for Adidas and Verizon, and teaching others through accessible Unity courses.

Available to hire

Hi, I’m Jack Malboeuf—a passionate software engineer with a focus on Unity, C#, UI, VR, and AR.

I aim to create quality work and leave a positive mark on a company’s products, drawing on immersive XR projects for federal clients, brand experiences for Adidas and Verizon, and teaching others through accessible Unity courses.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Immersive Software Engineer at Deloitte
April 1, 2025 - October 20, 2025
Developed immersive training apps for federal clients using VR, AR, iOS, and AI. Wrote complex systems including an action recording system in VR, created several digital twin experiences, incorporated AI chatbot technology in an immersive experience, developed automatic lip movement and realistic gaze tracking for NPCs.
Immersive Software Engineer at Deloitte
April 1, 2025 - October 20, 2025
Developed immersive training applications for federal clients using VR, AR, iOS, and AI. Built complex systems including an action recording system in VR, created several digital twins, and integrated AI chatbot technology into immersive experiences; also developed automatic lip movement and realistic gaze tracking for NPCs.
Immersive Software Engineer at Deloitte
April 1, 2025 - September 8, 2025
Developed immersive training apps for federal clients using VR, AR, iOS, and AI. Wrote complex systems including an action recording system in VR, created several digital twin experiences, incorporated AI chatbot technology in an immersive experience, developed automatic lip movement and realistic gaze tracking for NPCs.
Immersive Software Engineer at Deloitte
April 1, 2025 - September 8, 2025
Developed immersive training apps for federal clients using VR, AR, iOS, and AI. Wrote complex systems including an action recording system in VR, created several digital twin experiences, incorporated AI chatbot technology in an immersive experience, developed automatic lip movement and realistic gaze tracking for NPCs.
Freelance Unity Developer at Siena Digital
October 1, 2020 - October 20, 2025
Implemented art assets, animation, programming in Unity.
Contract XR Developer at Midwest Immersive
October 1, 2020 - October 20, 2025
Developed iOS and AR applications for high-profile clients including Adidas and Verizon.
Contract XR Developer at Midwest Immersive
October 1, 2020 - September 8, 2025
Developed iOS and AR applications for high profile clients including Adidas and Verizon.
Freelance Unity Developer at Siena Digital
October 1, 2020 - September 8, 2025
Implemented art assets, animation, programming Unity.
Contract XR Developer at Midwest Immersive
October 1, 2020 - September 8, 2025
Developed iOS and AR applications for high-profile clients including Adidas and Verizon.
Game Design and Programming Tutor at Columbia College Chicago
May 1, 2019 - October 20, 2025
Taught students game engine and programming skills.
Unity Programming Intern at Columbia Motion Capture Live Performance
May 1, 2019 - October 20, 2025
Wrote scripts that enabled data transfer from Unity to Max/MSP; worked with Rokoko Smartsuit to develop interactive motion capture technology.
VR Game Designer and Unity Developer at Liminal VR
May 1, 2019 - October 20, 2025
Led a team of skilled developers to produce an immersive experience for the Liminal VR platform; designed the experience based on psychological research documentation.
Teacher at Triway Education
May 1, 2019 - October 20, 2025
Taught Unity game engine to students via an online course; internships and part-time work.
VR Game Designer and Unity Developer at Liminal VR
May 1, 2019 - October 20, 2025
Led a team of skilled developers to produce an immersive experience for the Liminal VR platform; designed the experience based on psychological research documentation.
Teacher at Triway Education
May 1, 2019 - September 8, 2025
Taught Unity game engine to students via an online course.
VR Game Designer and Unity Developer at Liminal VR
May 1, 2019 - September 8, 2025
Led a team of skilled developers to produce an experience for the Liminal VR platform; designed the experience based on psychological research documentation.

Education

Bachelor's Degree at Columbia College Chicago
January 1, 2015 - January 1, 2019
Bachelor’s Degree in Game Design at Columbia College Chicago
January 1, 2015 - January 1, 2019
Bachelor's Degree in Game Design at Columbia College Chicago
January 1, 2015 - January 1, 2019
Bachelor's Degree at Columbia College Chicago
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education, Government