Available to hire
I’m a junior game developer passionate about mobile online multiplayer titles, using C# and the Unity engine to craft gameplay mechanics, fix bugs, and iterate based on player feedback. I’m a communicative PC gamer and hardware enthusiast, always eager to learn and grow.
I thrive in small, agile teams and enjoy implementing frontend UI and backend functionality for game stores, collaborating with designers and other developers, and keeping code quality high through version control and issue tracking.
Skills
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Language
Portuguese
Fluent
English
Advanced
Work Experience
Junior Game Developer (Mobile - Online Multiplayer) at GameAround
January 1, 2025 - October 13, 2025Developed mobile and PC titles as part of small, agile teams, using C# and the Unity Game Engine. Contributed gameplay mechanics, fixed bugs, analyzed community feedback to define requirements, and assisted in frontend UI and backend functionalities for the game store using C# and the Azure platform. Used issue trackers and task boards to report bugs, manage tasks, and submit pull requests to our Git repository.
Junior Game Developer at Game Around
January 1, 2025 - October 13, 2025Worked on online multiplayer mobile and PC titles as part of small, agile teams, using C# and the Unity game engine. Developed gameplay mechanics, fixed bugs, analyzed community feedback to define requirements, and assisted in frontend UI and backend functionalities for the game store using C# and the Azure platform. Used issue trackers and boards to report bugs, manage tasks, and submit pull requests to our Git repository.
Junior Game Developer (Mobile - Online Multiplayer) at Game Around
June 1, 2024 - PresentWorked on online multiplayer games as part of small, agile teams, using C# and the Unity Game Engine. Main contributions included developing mobile and PC titles by creating gameplay mechanics, fixing bugs, analyzing community feedback to define requirements, and assisting in both frontend UI and backend functionalities for the game store using C# and the Azure platform. Also used issue trackers and task boards to report bugs, manage tasks, and submit pull requests to the Git repository.
Junior Game Developer (Mobile - Online Multiplayer)
January 1, 2025 - October 13, 2025Developed mobile and PC titles by creating gameplay mechanics, fixing bugs, analyzing community feedback to define requirements, and assisting in frontend UI and backend functionalities for the game store using C# and the Azure platform. Used issue trackers and task boards to report bugs, manage tasks, and submit pull requests to the Git repository.
Education
Bachelor's Degree in Game Programming at Universidade Lusófona de Lisboa
January 1, 2022 - January 1, 2025Bachelor's Degree at Universidade Lusófona de Lisboa
January 1, 2022 - January 1, 2025Bachelor's Degree at Universidade de Lisboa
January 1, 2022 - January 1, 2025Bachelor's Degree in Game Programming at Universidade Lusófona de Lisboa
January 1, 2022 - January 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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