Senior Animator with 10+ years of hands-on character and action animation experience across episodic series, feature productions, and performance-capture pipelines. Skilled in nuanced character performance, weight, timing, and stylized fight choreography with a strong cinematics mindset for expressive shot work. Experienced mentoring and leading teams, balancing key-shot animation with artist guidance, reviewing shots for continuity, and collaborating with episodic directors, editors, and layout teams. Background includes translating live performance and choreography into final character animation and helping establish animation standards across franchises.

Joel Mann

Senior Animator with 10+ years of hands-on character and action animation experience across episodic series, feature productions, and performance-capture pipelines. Skilled in nuanced character performance, weight, timing, and stylized fight choreography with a strong cinematics mindset for expressive shot work. Experienced mentoring and leading teams, balancing key-shot animation with artist guidance, reviewing shots for continuity, and collaborating with episodic directors, editors, and layout teams. Background includes translating live performance and choreography into final character animation and helping establish animation standards across franchises.

Available to hire

Senior Animator with 10+ years of hands-on character and action animation experience across episodic series, feature productions, and performance-capture pipelines. Skilled in nuanced character performance, weight, timing, and stylized fight choreography with a strong cinematics mindset for expressive shot work.

Experienced mentoring and leading teams, balancing key-shot animation with artist guidance, reviewing shots for continuity, and collaborating with episodic directors, editors, and layout teams. Background includes translating live performance and choreography into final character animation and helping establish animation standards across franchises.

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Work Experience

Director of Animation at Catface
December 1, 2023 - June 1, 2026
Directed animation and creative execution across narrative, short-form, and advertising productions, solving performance, staging, and storytelling challenges for the artist team. Built reusable facial-performance libraries and animation resources to improve consistency and turnaround efficiency across multiple productions. Led sequence reviews and shot troubleshooting while remaining hands-on in animation production and performance development.
Animation Supervisor (Contract) at Bar del Entertainment
March 1, 2023 - November 30, 2023
Supervised animation quality across in-house and outsourced teams for high-end episodic CG production, maintaining performance consistency and stylistic cohesion under an aggressive broadcast schedule. Delivered detailed animation feedback via drawovers, choreography break-downs, and shot video references to improve quality and iteration speed. Guided junior animators through increasingly complex assignments while sustaining production quality during a large-scale mid-production vendor transition.
Animation Director at Rooster Teeth Productions
January 1, 2018 - January 1, 2022
Animated character performance and action sequences across multiple RWBY volumes and crossovers, personally handling key shots in major fight and dramatic sequences. Choreographed and hand-animated complex fight sequences across RWBY seasons using a martial-arts-informed approach to balance stylized action with character-driven storytelling. Performed and animated from performance-capture sessions for dramatic and action-heavy sequences, translating live performance and choreography into final character animation. Helped lead the franchise’s transition pipeline by establishing early Maya-based character standards carried into later seasons. Split time between animating key shots and mentoring artists; reviewed shots and partnered with episodic directors, editors, and layout teams on spacing, staging, and camera language while balancing performance, choreography, and narrative payoff.
Lead Animator at Rooster Teeth Productions
January 1, 2015 - January 1, 2018
Led animation execution and performance development for episodic action and character-driven sequences, including choreographed fight work and hand animation of complex moments. Balanced key-shot animation with ongoing artist support through shot review, creative feedback, and collaboration with directors and production teams to maintain consistent camera language, staging, and timing.

Education

Bachelor of Fine Arts, Animation at Savannah College of Art & Design (SCAD)
January 1, 2006 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment