Hi, I’m a Story Artist and Game Designer with 5+ years of experience across animation, games, and commercial storytelling. I’ve contributed storyboards and animatics for broadcast and streaming series and love shaping visuals that connect with audiences. My strengths include storytelling, rapid iteration, and mentoring teammates, with hands-on experience in Maya, Blender, Unreal Engine, Substance Painter, and a disciplined production pipeline that keeps assets polished and on schedule.

Johannes Palsson

Hi, I’m a Story Artist and Game Designer with 5+ years of experience across animation, games, and commercial storytelling. I’ve contributed storyboards and animatics for broadcast and streaming series and love shaping visuals that connect with audiences. My strengths include storytelling, rapid iteration, and mentoring teammates, with hands-on experience in Maya, Blender, Unreal Engine, Substance Painter, and a disciplined production pipeline that keeps assets polished and on schedule.

Available to hire

Hi, I’m a Story Artist and Game Designer with 5+ years of experience across animation, games, and commercial storytelling. I’ve contributed storyboards and animatics for broadcast and streaming series and love shaping visuals that connect with audiences.

My strengths include storytelling, rapid iteration, and mentoring teammates, with hands-on experience in Maya, Blender, Unreal Engine, Substance Painter, and a disciplined production pipeline that keeps assets polished and on schedule.

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Language

English
Fluent

Work Experience

Co-Project Lead, Lead Game Designer & Artist at Unannounced Video Game
June 1, 2024 - Present
Created and optimized 2D and 3D assets, materials, and environments for real-time performance in Unreal Engine. Collaborated with a programmer to translate design goals into functional Unreal Engine systems, blueprints, and gameplay features. Built and maintained detailed game design documentation to support development and iteration. Identified and resolved pipeline, performance, and asset-quality issues within the Unreal Engine workflow. Composed and integrated original music and audio assets directly into the game engine.
Storyboard, Animatics Artist & Designer at Moondog Animation
July 1, 2020 - October 1, 2024
Created storyboards and animatics for series on YouTube Kids and Peacock. Designed characters and props aligned with established show styles. Developed visual guides and documentation for production teams. Mentored interns and provided constructive feedback. Maintained clean, organized files following studio pipeline standards.
Production Assistant & Animator at VGM Visual Storytelling
May 1, 2022 - July 1, 2022
Set up and maintained equipment for video shoots. Shot B-roll and behind-the-scenes footage. Created motion graphics and animated assets.
Story Artist & Designer at CHRLX - DELL-IT
June 1, 2022 - June 1, 2022
Storyboarded two short commercial spots. Designed supporting characters and hero props. Collaborated with the creative team under tight deadlines.

Education

BFA, Animation at SCAD, Savannah, GA
January 11, 2030 - June 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet