I am a Senior Unity Developer with over 8 years of experience in the gaming industry. I specialize in creating engaging mobile and Web3 games that provide an outstanding player experience. My passion lies in optimizing performance and delivering polished gameplay. I thrive in collaborative environments, working closely with cross-functional teams to bring innovative ideas to life. My journey in game development has provided me with extensive knowledge of Unity and C#, and I enjoy developing scalable architectures and rapid prototypes. Whether I'm optimizing for mobile devices or developing live-ops systems, I am dedicated to producing games that are not just fun but also impactful for players. I can work on any Timezone and open for relocation if needed. I added my portfolio below: _Website not available. Sign in: https://www.twine.net/signup_

JOHN CHRISTIAN N. BANZON

I am a Senior Unity Developer with over 8 years of experience in the gaming industry. I specialize in creating engaging mobile and Web3 games that provide an outstanding player experience. My passion lies in optimizing performance and delivering polished gameplay. I thrive in collaborative environments, working closely with cross-functional teams to bring innovative ideas to life. My journey in game development has provided me with extensive knowledge of Unity and C#, and I enjoy developing scalable architectures and rapid prototypes. Whether I'm optimizing for mobile devices or developing live-ops systems, I am dedicated to producing games that are not just fun but also impactful for players. I can work on any Timezone and open for relocation if needed. I added my portfolio below: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a Senior Unity Developer with over 8 years of experience in the gaming industry. I specialize in creating engaging mobile and Web3 games that provide an outstanding player experience. My passion lies in optimizing performance and delivering polished gameplay. I thrive in collaborative environments, working closely with cross-functional teams to bring innovative ideas to life.

My journey in game development has provided me with extensive knowledge of Unity and C#, and I enjoy developing scalable architectures and rapid prototypes. Whether I’m optimizing for mobile devices or developing live-ops systems, I am dedicated to producing games that are not just fun but also impactful for players.

I can work on any Timezone and open for relocation if needed.

I added my portfolio below:
Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Work Experience

Senior Unity Developer at Liquid X Studio
January 1, 2023 - Present
Led development on a Web3 frontend project using Unity; integrated monetization solutions (Unity Ads, AdMob, IAP) to maximize player retention and revenue; optimized gameplay performance for low-end devices, reducing memory usage and improving FPS stability; built prototypes rapidly (bi-weekly); managed resource loading and content updates.
Dynamic Tutorial Unity Developer at Arcanys
July 1, 2023 - October 20, 2025
Integrated online sessions; local save data (sync); resource download; integrated Unity Analytics; AR-related functionalities; localization; project architecture planning; and dependency-injection technology.
Web Developer at Cody Web Development Inc (LIG)
January 1, 2022 - October 20, 2025
Contributed ideas for new projects; developed hyper-casual games; integrated Firebase analytics and real-time data; implemented ad modules using AdMob and AppLovin; translated game ideas into playable concepts; integrated Facebook App Developer features.
Software Developer at Fre Cre, Inc.
January 1, 2021 - October 20, 2025
Developed features and functions; participated in Agile software development; maintained high-quality code; contributed ideas in project planning and release processes; provided stored procedures and SQLite queries; integrated advertising analytics and UI/animation improvements.
Programmer at Four64 LLC
December 1, 2016 - October 20, 2025
Created forms and worked on web and mobile projects; contributed on notable Web3 and game-related apps such as Pixelmon, Opticale, Setsuna, and related titles.
Senior Unity Developer at LiquidXStudio
January 1, 2023 - Present
Developed core gameplay systems and interactive features for Web3 titles including Pixelpals and Pixelmon. Implemented Web3-focused front-end features and dynamic content systems using Addressables + AWS, enabling live updates and downloadable content. Integrated IAP systems to enhance monetization and player retention. Optimized performance for low-end mobile devices, reducing memory usage and improving FPS across scenes.
Unity Developer at Arcanys
July 1, 2022 - July 1, 2023
Integrated online session and synchronization systems. Developed local save + sync systems and resource downloading pipelines. Implemented analytics using Unity Analytics and built AR-powered features. Designed project architecture and implemented dependency injection across core systems.
Unity Developer at Cody Web Development Inc (LIG)
January 1, 2021 - January 1, 2022
Developed multiple hyper-casual mobile games from prototype to release. Integrated Firebase Analytics, real-time database, and monetization pipelines through AdMob and AppLovin. Collaborated in concept creation and gameplay design.
Unity Developer at FreCre, Inc.
January 1, 2017 - January 1, 2021
Developed gameplay features, UI systems, animations, and integrations for multiple released titles. Maintained clean code and contributed to Agile development processes. Created SQLite queries for in-app data systems and handled release management for iOS and Android.

Education

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Qualifications

Industry Experience

Gaming, Software & Internet, Media & Entertainment