Hi, I’m João Lucas Almeida Pereira, a Unity developer and game designer from Brazil who builds multiplatform games with strong C# gameplay systems, performance-minded code, and scalable architectures. I have shipped three commercial titles on Nintendo Switch and led LLM integration research within Unity, applying best practices from mobile to console development. I’m passionate about clean code, iterative design, and collaborating across disciplines to turn ambitious ideas into polished gameplay experiences.
I enjoy exploring new technologies and pipelines, from input systems and optimization techniques to ECS-based architectures and AI-assisted tooling. I’m always eager to learn and contribute to ambitious projects in Gaming, Software & Internet, and Media & Entertainment.
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