I am a 3D artist with an architectural background and +15
years of experience in the field across Poland and Mexico. I
specialize in hyper-realistic architectural renders, including
exteriors, interiors, floor plans and drone-based projects.
My skills cover the full pipeline: modeling, lighting,
texturing, animation, rendering and post-production. I
mainly have experience with 3dsMax (also with Blender and
Cinema 4D to a lesser extent), render optimization and
torubleshooting, combining architectural expertise with a
technical foundation in IT.
I’m a clear communicator, experienced in remote, fastpaced
environments. Focused on solving problems quickly
and keeping production running smoothly.
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