Available to hire
Hi! I’m Jose Carlos Chaves, a multidisciplinary designer passionate about color, motion, and aesthetic design.
I’m continuously learning and exploring new tools to improve my skills, while integrating AI to enhance my workflow.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
3D Generalist & Motion Designer at PUIG / Carolina Herrera
January 1, 2020 - October 9, 2025Created animated and static visuals for CH campaigns, product activations, and social media content. Specialized in 3D modeling of new products, including retopology of CAD models into clean, animation-friendly geometry and custom texture creation for high-end renders. Integrated Houdini simulations and optimized the rendering pipeline using Octane and Redshift with .exr output. Handled full post-production in Fusion - After Effects, and collaborated closely with art directors across product lines.
3D Generalist at Qanta Media
January 1, 2015 - October 9, 2025Created 3D content for VR games, product visualizations, and motion graphics. Led interactive installations with TouchDesigner and optimized render workflows.
Graphic Designer (Freelance) at Freelance
January 1, 2015 - October 9, 2025Branding and motion graphics for small businesses. Early explorations in 3D using C4D and After Effects. Design for print and branding, handling final artwork and client delivery.
Intern Graphic Designer at Publimark
January 1, 2009 - October 9, 2025Supporting the team on print-ready graphics and production.
3D Generalist & Motion Designer at PUIG / Carolina Herrera
January 1, 2025 - January 1, 2025Created animated and static visuals for CH campaigns, product activations, and social media content. Specialized in 3D modeling of new products, including retopology of CAD models into clean, animation-friendly geometry and custom texture creation for high-end renders. Integrated Houdini simulations and optimized the rendering pipeline using Octane and Redshift with .exr output, and handled full post-production in Fusion and After Effects, collaborating closely with art directors across product lines.
3D Generalist at Qanta Media
January 1, 2020 - January 1, 2020Created 3D content for VR games, product visualizations, and motion graphics. Led interactive installations with TouchDesigner and optimized render workflows.
Freelance Graphic Designer
January 1, 2015 - January 1, 2015Branding and motion graphics for small businesses. Early explorations in 3D using Cinema 4D and After Effects. Design for print and branding, handling final artwork and client delivery.
Intern Graphic Designer at Publimark
January 1, 2009 - January 1, 2009First professional experience, supporting the team on print-ready graphics and production.
Education
Bachelor’s Degree at Universidad Americana
January 11, 2030 - January 1, 2019Technical Degree at CTP Calle Blancos
January 1, 2009 - October 9, 2025Bachelor’s Degree Advertising Design at Universidad Americana
January 11, 2030 - January 1, 2019Technical Degree Advertising Design at CTP Calle Blancos
January 1, 2009 - November 12, 2025Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Other, Gaming, Retail
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