Hi! I’m Jose Carlos Chaves, a multidisciplinary designer passionate about color, motion, and aesthetic design. I’m continuously learning and exploring new tools to improve my skills, while integrating AI to enhance my workflow.

Jose Carlos Chaves

Hi! I’m Jose Carlos Chaves, a multidisciplinary designer passionate about color, motion, and aesthetic design. I’m continuously learning and exploring new tools to improve my skills, while integrating AI to enhance my workflow.

Available to hire

Hi! I’m Jose Carlos Chaves, a multidisciplinary designer passionate about color, motion, and aesthetic design.

I’m continuously learning and exploring new tools to improve my skills, while integrating AI to enhance my workflow.

See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Generalist & Motion Designer at PUIG / Carolina Herrera
January 1, 2020 - October 9, 2025
Created animated and static visuals for CH campaigns, product activations, and social media content. Specialized in 3D modeling of new products, including retopology of CAD models into clean, animation-friendly geometry and custom texture creation for high-end renders. Integrated Houdini simulations and optimized the rendering pipeline using Octane and Redshift with .exr output. Handled full post-production in Fusion - After Effects, and collaborated closely with art directors across product lines.
3D Generalist at Qanta Media
January 1, 2015 - October 9, 2025
Created 3D content for VR games, product visualizations, and motion graphics. Led interactive installations with TouchDesigner and optimized render workflows.
Graphic Designer (Freelance) at Freelance
January 1, 2015 - October 9, 2025
Branding and motion graphics for small businesses. Early explorations in 3D using C4D and After Effects. Design for print and branding, handling final artwork and client delivery.
Intern Graphic Designer at Publimark
January 1, 2009 - October 9, 2025
Supporting the team on print-ready graphics and production.
3D Generalist & Motion Designer at PUIG / Carolina Herrera
January 1, 2025 - January 1, 2025
Created animated and static visuals for CH campaigns, product activations, and social media content. Specialized in 3D modeling of new products, including retopology of CAD models into clean, animation-friendly geometry and custom texture creation for high-end renders. Integrated Houdini simulations and optimized the rendering pipeline using Octane and Redshift with .exr output, and handled full post-production in Fusion and After Effects, collaborating closely with art directors across product lines.
3D Generalist at Qanta Media
January 1, 2020 - January 1, 2020
Created 3D content for VR games, product visualizations, and motion graphics. Led interactive installations with TouchDesigner and optimized render workflows.
Freelance Graphic Designer
January 1, 2015 - January 1, 2015
Branding and motion graphics for small businesses. Early explorations in 3D using Cinema 4D and After Effects. Design for print and branding, handling final artwork and client delivery.
Intern Graphic Designer at Publimark
January 1, 2009 - January 1, 2009
First professional experience, supporting the team on print-ready graphics and production.

Education

Bachelor’s Degree at Universidad Americana
January 11, 2030 - January 1, 2019
Technical Degree at CTP Calle Blancos
January 1, 2009 - October 9, 2025
Bachelor’s Degree Advertising Design at Universidad Americana
January 11, 2030 - January 1, 2019
Technical Degree Advertising Design at CTP Calle Blancos
January 1, 2009 - November 12, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Other, Gaming, Retail