New grad here eager to apply my expertise and grow with the product. Feel free to get in touch with me if you think we’d work well.

josieemenya

New grad here eager to apply my expertise and grow with the product. Feel free to get in touch with me if you think we’d work well.

Available to hire

New grad here eager to apply my expertise and grow with the product. Feel free to get in touch with me if you think we’d work well.

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Work Experience

Assistant Technician at Norwich University of the Arts
July 1, 2025 - September 15, 2025
Provided technical support to the design and media labs, enabling an efficient workspace and assisting students and staff with equipment and setup.
Blueprint Programmer / Build and Release Engineer at Nylaipin Exploration project for the Vertical Game
November 1, 2024 - Present
Designed and implemented core puzzle logic using Unreal Engine 5 Blueprint, ensuring engaging gameplay and user experience. Used GitHub for version control, managed commits and tracked project progress.
Lead Programmer / Sole Developer at Farm Defense
May 1, 2025 - September 15, 2025
Created and coded a farming simulator, iterated core gameplay using C++ and Blueprints to improve proficiency. Built core mechanics with AI behaviours, UI HUD and resource management.
Lead Programmer / Sole Developer at Self-Directed Projects
July 1, 2025 - Present
Developed a custom C++ game engine inspired by Twin e and text-based games, integrating SDL3, OpenGL, and Dear ImGui for real-time UI rendering and tools. Implemented a fully functional menu system with callbacks for file operations, projects saving/loading and application controls.
Programmer / Build & Release Engineer at Polter Guest (W GJ)
August 1, 2025 - Present
Designed and implemented a CSV-driven interactive dialog system before migrating to Godot Signals. Developed character customization functionality with live previews. Owned the full build and deployment process and produced release packages for desktop platforms. Collaborated with designers, writers and other developers to iterate on UX, incorporating feedback and improving player experience.
Lead Programmer / Sole Developer at Personal Portfolio Website
July 1, 2025 - Present
Developed a fully responsive personal portfolio website using HTML, CSS, and JavaScript. Applied typographic principles and layout design to improve readability and user experience. Implemented clean, maintainable and modular code using WebStorm IDE to streamline development workflow. Weaved in modern CSS techniques for animation, theming, and adaptive layouts. Integrated playable web-based games and embedded video to boost interactivity and engagement.
Event Assistant at Volunteer Tech Conferences
April 1, 2025 - September 15, 2025
Volunteered at two major online C++ conferences (Cpp Online and ACCU), assisting attendees in navigating the virtual venue, guiding session locations and platform navigation, answering questions, and resolving technical and logistical queries during live sessions.
Student Representative at Norwich University of the Arts
May 1, 2023 - September 15, 2025
Dedicated time to be the primary point of contact between students and faculty, ensuring clear communication and feedback flow. Advocated for student needs and interests by presenting suggestions and solutions to improve the academic environment.

Education

Bachelor of Science at Norwich University of the Arts
September 1, 2022 - July 1, 2025

Qualifications

Beginning C++ Programming - From Beginner to Beyond
April 1, 2025 - September 15, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services