Julian Brednich
Hi, I'm Julian Brednich, a Stuttgart-based VFX and lighting-focused CG artist. I just finished my Bachelor of Engineering in Audiovisual Media at Stuttgart Media University.
About
Hi, I’m Julian Brednich, a Stuttgart-based VFX and lighting-focused CG artist. I just finished my Bachelor of Engineering in Audiovisual Media at Stuttgart Media University. I enjoy building procedural pipelines and tools in Houdini with Python and VEX, and I have hands-on experience in a studio setting through my internship at LAVA Labs and multiple student projects.
I thrive in collaborative environments, bridging CG, compositing, and lighting to deliver visually cohesive shots. In my spare time I experiment with LiDAR-derived light rigs and HDRIs to automate lighting generation.
- 5 years' experience
- Joined June 2026
Skills· 1
Industry experience
- Media & Entertainment
Work experience· 6 roles
Gained a deep understanding of production processes for animation and VFX in a studio environment. Created multiple compositing shots for feature films involving CG integration using Nuke. Responsible for the layout of a 10-shot sequence; collaborated closely with CG and compositing teams to ensure visual continuity.
Gained a deep understanding of the production processes for animation and VFX in a studio environment. Created multiple compositing shots for feature films involving CG integration using Nuke. Responsible for the layout of a 10-shot sequence, collaborated closely with CG and compositing teams to ensure visual continuity.
Worked on 20+ narrative, commercial, and academic productions in lighting design and the camera department. Gained a strong understanding of visual storytelling and lighting design.
Education
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