Available to hire
I am a seasoned game developer with three years of hands-on experience specializing in augmented reality and multiplayer games. I am proficient in utilizing industry-leading gaming programs such as Unity, Vuforia, and Photon to create immersive gaming experiences. I am committed to staying abreast of emerging trends and technologies in the gaming industry to drive innovation and excellence.
Skills
Experience Level
Work Experience
Game Developer at The Gamestorm Studios
January 1, 2021 - PresentDeveloped a broad spectrum of games, including vehicle simulation, family simulation, and FPS genres. Collaborated with international clients to optimize and upgrade gaming experiences. Engaged in optimizing games to prevent ANRs and crashes, ensuring a smooth and stable user experience. Dedicated efforts to IOS-related projects within Xcode framework, specifically for the purpose of game release preparations.
Game Developer - Intern at Zeroloft Games
November 1, 2020 - December 1, 2020Played a key role in the development and refinement of car simulation games, leveraging expertise to enhance realism, gameplay mechanics, and overall user experience. Led optimization efforts to enhance game performance, implementing strategic improvements to elevate gameplay experience and user satisfaction.
Education
Bachelor's Degree in Computer Science at COMSATS University
January 1, 2016 - January 1, 2020Intermediate in Pre-Engineering at Government Islamia College, Civil Lines
January 1, 2014 - January 1, 2016Matric in Science at St. Anthony's High School
January 1, 2012 - January 1, 2014Qualifications
M-LABS Fellowship Program
August 1, 2020 - October 1, 2020M-LABS Winter Game Jam
January 21, 2021 - January 31, 2021Industry Experience
Gaming
Skills
Experience Level
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