I’m Junki Sakuraba, a Brazilian illustrator and visual artist specialized in dark fantasy, gothic aesthetics, and game-inspired artwork. My recent work for games developed by Migami involved direct collaboration and feedback from Koji Igarashi and Shutaro Ida, who closely reviewed and analyzed my artwork during production. What sets my work apart is a strong focus on atmosphere, visual storytelling, and symbolism, creating cinematic and immersive imagery that blends detailed illustration with a narrative-driven approach.

Filippe Akihito Ono Junki Sakuraba

I’m Junki Sakuraba, a Brazilian illustrator and visual artist specialized in dark fantasy, gothic aesthetics, and game-inspired artwork. My recent work for games developed by Migami involved direct collaboration and feedback from Koji Igarashi and Shutaro Ida, who closely reviewed and analyzed my artwork during production. What sets my work apart is a strong focus on atmosphere, visual storytelling, and symbolism, creating cinematic and immersive imagery that blends detailed illustration with a narrative-driven approach.

Available to hire

I’m Junki Sakuraba, a Brazilian illustrator and visual artist specialized in dark fantasy, gothic aesthetics, and game-inspired artwork. My recent work for games developed by Migami involved direct collaboration and feedback from Koji Igarashi and Shutaro Ida, who closely reviewed and analyzed my artwork during production. What sets my work apart is a strong focus on atmosphere, visual storytelling, and symbolism, creating cinematic and immersive imagery that blends detailed illustration with a narrative-driven approach.

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Experience Level

Expert
Expert
Intermediate

Language

English
Intermediate
Portuguese
Fluent

Work Experience

Lead Game Designer and Sound Designer at Tri Edge Studios
January 1, 2017 - January 1, 2022
Led game design and sound design for the mobile game Undead Drifters; responsible for logo design and UI direction; produced, recorded, and composed the soundtrack.
Lead Graphic Artist at Migami
January 1, 2018 - January 1, 2020
Responsible for character design, logo design, pixel art, and guitar leads for the soundtrack for Wallachia: Reign of Dracula.
Lead Graphic Artist at Migami
January 1, 2022 - January 1, 2025
Lead graphic art for Chronicles of the Wolf; cover art creation, character portraits, and related visuals.
Cover Art Designer at Banana Bytes
January 1, 2022 - January 1, 2023
Cover art for Sophstar game.
Character Designer at Banana Bytes
January 1, 2025 - Present
Character designer for Psyvaria 3.

Education

High School Diploma at São Paulo Vila Nova High School
January 11, 2030 - January 5, 2026
Incomplete Higher Education at UNIP (Universidade Paulista) - Digital Graphic Creation and Production
January 11, 2008 - January 5, 2010

Qualifications

Castlevania fan art contest winner (Konami UK)
January 11, 2030 - January 5, 2026

Industry Experience

Gaming, Media & Entertainment