Passionate about cinematic storytelling through characters and their journeys, with solid remote work experience across high-end VFX animation. Experienced in multiple animation styles—from creature and stylised character animation to realistic facial animation using FACS (Facial Action Coding System)—and in leading/ supervising animation teams, setting up pipelines and tools, training artists, managing scope/resources, and supporting on-set animation supervision for Indian films.

Jyoti Kumar Parasrampuria

Passionate about cinematic storytelling through characters and their journeys, with solid remote work experience across high-end VFX animation. Experienced in multiple animation styles—from creature and stylised character animation to realistic facial animation using FACS (Facial Action Coding System)—and in leading/ supervising animation teams, setting up pipelines and tools, training artists, managing scope/resources, and supporting on-set animation supervision for Indian films.

Available to hire

Passionate about cinematic storytelling through characters and their journeys, with solid remote work experience across high-end VFX animation.

Experienced in multiple animation styles—from creature and stylised character animation to realistic facial animation using FACS (Facial Action Coding System)—and in leading/ supervising animation teams, setting up pipelines and tools, training artists, managing scope/resources, and supporting on-set animation supervision for Indian films.

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Language

English
Advanced

Work Experience

Animation Supervisor at Pure imagination studios
April 1, 2024 - Present
Remote animation supervisor for a high-end ride film for the creators of Monarch legacy. Supervises a team of animators and personally animates 3 shots of ~56 seconds each, featuring multiple creatures and continuous camera work for the Godzilla vs King Kong franchise.
Senior animator at Rising sun pictures, Adelaide
May 1, 2023 - February 28, 2024
Worked on Legendary Pictures’ Monarch series opening scene featuring action shots of a giant spider and crab. Contributed to the Knuckles series on Prime Video with character animation, acting and dialogue shots for the Sonic lineup. Trained the team on aesthetics of character animation and facial animation for stylised VFX films.
Lead animator at MPC, Adelaide
August 1, 2022 - April 30, 2022
Led an animation team on NAUTILUS, a web series containing giant eel creature sequences. Also worked on photorealistic facial performance for Strays using FACS-based rigs as a senior animator.
Lead animator at Viskefi studios, Hyderabad
April 1, 2021 - July 31, 2022
Supervised and led animation teams for creature/stylised VFX and AR projects. Worked on Army of the Dead promotional content involving a zombie tiger for a 3D billboard, and a Stranger Things 19-second Mind Flayer piece for a 3D billboard. Supervised a fun 15-minute AR project (Dino Jewel) involving nine dinosaurs and a ranger, including mocap performance recording for mocap generation. Supported commercials and client handling/bidding, and guided the setup of the studio animation pipeline for efficient operations.
Senior animator at TAU Films, Hyderabad
January 1, 2020 - March 31, 2021
Lead creature animator for Kenya (rhino), delivered within a fast-paced 4-week schedule for a VFX feature film (yet to release). Worked on the Chinese VFX film Yin Yang Shi, including technically challenging shot work (growing a plant into a fully grown tree on camera). Also handled commercials independently, animating an arctic tern and boats.
Senior animator at MPC, London
February 1, 2019 - October 31, 2019
Animated pixies and whimsical characters for Maleficent 2. Animated a dog for Clifford the Red Dog, with the animation later translated onto a robotic motion base rig for a child actor during shoot. Spearheaded facial work for realistic human-faced cats in CATS.
Animator at Weta Digital, New Zealand
September 1, 2016 - September 30, 2018
Rejoined Weta Digital for continued animation work on realistic facial and character/creature performance using FACS-based facial setups and mocap/keyframed animation workflows.
Animator at Weta Digital, New Zealand
July 1, 2015 - March 31, 2016
Worked on Alita: Battle Angel using Weta’s FACS-based facial puppet for realistic face performance driven by mocap and keyframed realism. Handled both mocap and keyframed CG apes for War for the Planet of the Apes, animating them on live horses and stunt riders and performing highly detailed FACS-based facial key framing and ape interactions. Also contributed chipmunk character animation for Alvin and the Chipmunks: The Road Chip under tight schedules and demanding turnaround.
Lead animator at Tau Films
October 1, 2014 - May 31, 2015
Collaborated with director and VFX supervisor on set to visualize bison animation for Baahubali 1, and remotely led a team of animators for the show/sequence.
Senior Animator at Rhythm & Hues Studios, India
January 1, 2007 - October 31, 2014
Worked across a wide variety of animation styles—from snappy character animation to realistic creature-based animation—on feature films and theme park ride content. Notable credits include X-Men: Days of Future Past, Planes 2, R.I.P.D, Life of Pi, Alvin & the Chipmunks: Chipwrecked, Popper’s Penguins, Hop, Yogi Bear, Marmaduke, Aliens in the Attic, Mummy 3, and Golden Compass. Also worked on The Marvel Experience theme park rides, including Aliens’ Attack (Chinese ride) and Coaster (creature-based bid).

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