PN

Paweł Netzel

Available to hire

Hi, I’m Paweł Netzel, a Sound Designer and Composer with a strong background in both interactive and linear audio. I craft immersive soundscapes, emotional music, and polished SFX for games and multimedia.

About

Hi, I’m Paweł Netzel, a Sound Designer and Composer with a strong background in both interactive and linear audio. I craft immersive soundscapes, emotional music, and polished SFX for games and multimedia. I’m proficient in FMOD and Unreal Engine, with ongoing development in Wwise.

I enjoy collaborating with designers to shape the audio direction, bridging technical implementation with creative storytelling to deliver memorable player experiences. My goal is to craft audio that enhances gameplay, tells stories, and elevates the vibe of each project.

  • 2 years' experience
  • Joined December 2025

Industry experience

  • Gaming
  • Media & Entertainment

Work experience

Composer - Ad Music · FreelanceJan 2025 – Present · 1 yr 11 mos

Composed music for promotional videos for a marketing agency. Tailored the audio tone to the product and brand aesthetics.

Sound Designer & Composer · Rogue Realms StudioJan 2025 – Present · 1 yr 11 mos

Created SFX and original music for the upcoming indie title Veilwalker. Designed ambient soundscapes and interactive audio layers. Implemented music and sound in FMOD, synced with gameplay logic. Collaborated with a co-designer to unify the game’s audio direction.

Artist · Triple Scoop MusicJan 2024 – Present · 2 yrs 11 mos

Composed electronic tracks for Triple Scoop Music’s commercial music library. Created polished works combining virtual instruments and live recordings.

Education

BA in Music (Clarinet) · Akademia Muzyczna we Wrocławiu2022 – 2025
MA in Music (Clarinet) · Akademia Muzyczna we Wrocławiu2025

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