Hi, I'm Kaiden Zapanta, a software engineer and game developer based in Austin, Texas. I enjoy building robust gameplay tooling, automation, and scalable data systems using C#, .NET, Unity, and Unreal Engine. I thrive in cross-functional environments and love turning complex requirements into reliable software. In my recent roles at Aristocrat Technologies, I led automation testing, built class libraries to migrate legacy assets to Unity, and collaborated across teams to deliver quality software. I enjoy learning new tech, improving processes, and mentoring juniors.

Kaiden Zapanta

Hi, I'm Kaiden Zapanta, a software engineer and game developer based in Austin, Texas. I enjoy building robust gameplay tooling, automation, and scalable data systems using C#, .NET, Unity, and Unreal Engine. I thrive in cross-functional environments and love turning complex requirements into reliable software. In my recent roles at Aristocrat Technologies, I led automation testing, built class libraries to migrate legacy assets to Unity, and collaborated across teams to deliver quality software. I enjoy learning new tech, improving processes, and mentoring juniors.

Available to hire

Hi, I’m Kaiden Zapanta, a software engineer and game developer based in Austin, Texas. I enjoy building robust gameplay tooling, automation, and scalable data systems using C#, .NET, Unity, and Unreal Engine. I thrive in cross-functional environments and love turning complex requirements into reliable software.

In my recent roles at Aristocrat Technologies, I led automation testing, built class libraries to migrate legacy assets to Unity, and collaborated across teams to deliver quality software. I enjoy learning new tech, improving processes, and mentoring juniors.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent
Javanese
Advanced

Work Experience

Software Engineer (Full-time) at Aristocrat Technologies Inc.
June 1, 2025 - January 1, 2026
Implemented CI/CD pipelines using GitHub Actions to support automated testing and deployment workflows. Contributed to the development of a C#/.NET class library for converting proprietary graphics package files into Unity scenes, enabling studios to migrate legacy projects into Unity. Developed and executed comprehensive automated test suites of 400+ tests across unit, integration, and end-to-end (E2E) testing to ensure software quality and prevent regressions. Refactored and enhanced data collection systems supporting casino gaming machine technology.
Software Engineer Intern at Aristocrat Technologies Inc.
August 1, 2024 - December 1, 2024
Conducted the initial research phase of developing a live-ops network web solution. Documented architecture, technical specs, and assisted in the design for the next phase. Applied SDLC principles to support project planning and early design decisions.
Data Analyst Intern at Aristocrat Technologies Inc.
June 1, 2024 - August 1, 2024
Utilized SQL with Snowflake to profile data, establish data quality rules, and generate actionable insights. Implemented approximately 8,000 data quality rules across the internship to improve data reliability and drive analytics.

Education

Bachelor of Science in Computer Science at The University of Texas at Austin
January 11, 2030 - May 1, 2025
Bachelor of Science in Computer Science at The University of Texas at Austin
January 11, 2030 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services, Education