Available to hire
I am an Art Director and 3D artist with AAA, iGaming, and mobile game experience across WB, Ubisoft, Sony, ILM, Zynga, Pragmatic Play, EA Sports, Bohemia Interactive, and NetEase. I own the game look, plan pipelines, and drive delivery across console, PC, and mobile, collaborating closely with creative leads, design, and production to ensure a cohesive visual narrative.
From defining style guides and art pipelines to mentoring teams and delivering 1,000+ production assets on time, I thrive in fast-paced, cross-functional environments and excel in Unreal Engine workflows for live-service and new IP projects.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Art Manager at PTW Pvt Ltd and 1518 Studio Inc.
September 1, 2023 - PresentLed artistic direction and production across multiple studios, defining the overall visual direction, style, and pipelines. Built and maintained style guides, reviewed and approved assets, and represented the art team in project meetings with publishers and partners. Ensured cross-platform quality and on-time delivery of 1,000+ assets while managing a multi-site art team.
3D Asset Supervisor/Lead (Art Team Manager) at Arrise Solutions Pvt. Ltd. – V-Sports Team
June 1, 2024 - PresentManaged a cross-location art team (Noida and Kolkata), defined asset scopes, planned milestones, and ensured delivery of 1,000+ production assets. Implemented Unreal Engine 5.6 pipelines (Nanite, Lumen, MetaHumans) for realism and efficiency, and mentored 15–70+ artists to maintain high-quality outputs for live and new IP titles.
Senior 3D Concept Artist at Netease Games, Guangzhou
January 1, 2020 - January 1, 2021Created concept art and blueprints for AAA-level open-world game projects, including organic characters and environmental assets, statues, and vehicles. Collaborated with art direction and engineering to translate concepts into production-ready assets and Unreal Engine-based set dressing and level design.
Senior 3D Game Generalist at The Multiplayer Group, Nottingham
January 1, 2021 - January 1, 2022Supported the 3D environment team, collaborating with concept art and art direction. Contributed to set dressing and level creation in Unreal Engine, and helped define schedules and deadlines to ensure timely project delivery for mobile titles.
Senior/Lead Artist - Freelance
January 1, 2021 - January 1, 2021Led remote and onsite artists globally, reviewed pipeline for mobile game development, and managed multiple projects. Drove performance improvements, timelines, and decision-making. Contributed to 3D and 2D creation and Unity-based set dressing and level design for slot and casino games.
Art Director at Bigday Studio Pvt. Ltd.
January 1, 2022 - January 1, 2023Directed and scaled a AAA art outsourcing company, establishing core art services, pipelines, and delivery standards.Led the art team across character, environment, props, and real-time assets; served as primary client-facing Art Director and defined outsourcing strategies, resourcing, and milestone-based delivery. Mentored artists and leads to build a high-performance, AAA-ready team.
3D Artist at Rage Studios Pvt. Ltd., Gurgaon
January 1, 2012 - January 1, 2015Created high- and low-poly 3D models for mobile and console titles, focusing on vehicles, buildings, foliage, and props. Worked with high-poly/low-poly pipelines and in-house engine workloads to deliver production-ready assets.
Game Artist at Lakshya Digital Pvt Ltd (A Keywords Studio), Gurgaon
January 1, 2014 - January 1, 2016Developed AAA-level assets for mobile and console games, including vehicles, props, environments, and character clothing. Contributed to vehicle pipelines and set dressing for production, collaborating with cross-functional teams.
Group Leader (Video Game Artist) at Bohemia Interactive Studios, Thailand
January 1, 2017 - January 1, 2018Led a distributed team of artists, overseeing asset creation, pipeline development, and quality control for multiple projects. Managed outsourcing workflows and contributed to strategic planning for studio production.
Senior Vehicle Artist at Ubisoft Entertainment
January 1, 2019 - January 1, 2020Specialized in vehicle modeling, texturing, and integration for AAA titles. Worked within stylized and realistic pipelines, contributing to weapon and environment assets and collaborating with animators and engineers to ensure production readiness.
Education
Bachelor of Arts: 3D Animation and Gaming Specialization at Maya Academy of Advanced Cinematic (IGNOU) - Noida, India
January 11, 2030 - April 7, 2026Associate of Arts: Gaming Art and Development at Ingam e Studio (Lakshya Digital Pvt Ltd) - Gurugram, Haryana, India
January 11, 2030 - April 7, 2026Qualifications
Bachelor of Arts: 3D Animation and Gaming Specialization
January 11, 2030 - April 7, 2026Associate of Arts: Gaming Art and Development
January 11, 2030 - April 7, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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