Available to hire
Hello! I’m Mohamed Karim Sakrane, a Unity-focused game developer with a track record of shipping mobile, VR, and AR experiences. I love turning creative ideas into polished, engaging products and collaborating with teams to push the boundaries of interactive entertainment.
With hands-on experience leading development efforts, I’ve built and published multiple titles across iOS, Android, and web platforms, while also exploring innovative uses of AR/VR and optimizing gameplay through metrics-driven iteration.
Skills
Experience Level
Language
English
Fluent
French
Advanced
Arabic
Advanced
Work Experience
Senior Unity Developer at Quiet Games
October 1, 2025 - October 20, 2025Developed and published over 30 games on the Apple App Store and Play Store, demonstrating a diverse range of skills and expertise in game development.
Unity Developer at GalaTech Studio
August 1, 2017 - July 1, 2018Designed and developed a mobile game (Race/Battle) featuring varied environments and playable characters, demonstrating creativity and technical proficiency in game development. Also developed VR games (Football, Pacman, 360 video), showcasing proficiency in VR game development and gameplay design.
Unity Developer at Tap Nation
November 1, 2019 - July 1, 2021Designed and developed mobile games; created VR experiences and AR gameplay; converted existing games for alternate platforms (Crazy Games, YouTube Playable, MSN Games); integrated SDKs to support user acquisition and monetization; successfully published Android titles to the Apple App Store for iOS.
Co-Founder & Senior Unity Developer at Quiet Games
February 1, 2022 - October 1, 2025Co-founded the studio and led AR/VR game development initiatives; conducted A/B tests on various games; integrated SDKs and monetization strategies to optimize operations; managed publishing transitions to Google Play and Apple App Store; collaborated with QA and UA teams to ensure quality and performance.
Education
Minor in Computer Science at Higher Institute of Multimedia Arts
January 1, 2017 - October 20, 2025Minor in Computer Science at Higher Institute of Multimedia Arts
January 1, 2017 - December 25, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
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