Available to hire
Analytical and detail-oriented Sound Designer & Engineer with 20+ years of expertise in live sound, broadcast audio, and post-production for international clients. Proven track record in mixing, mastering, and acoustic analysis for large-scale events and high-end game studios.
Strong leadership in directing audio teams, troubleshooting under pressure, and delivering world-class sound experiences across immersive/3D audio, RF/wireless systems, and digital/analog console workflows.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Language
Turkish
Advanced
English
Intermediate
Work Experience
Head of Sound Engineer at Scorpios– Bodrum
January 1, 2024 - PresentDirected live sound operations, managing Q-SYS, d&b audiotechnik, and Digico systems to elevate guest experience and client satisfaction. Oversaw technical planning, sound checks, and event execution for high-profile performances. Implemented optimized workflows to reduce troubleshooting during events.
Head of Sound Engineer at Scorpios– Bodrum, Turkey
January 1, 2024 - PresentDirected live sound operations and managed Q-SYS, d&b audiotechnik, and Digico systems to improve guest experience and client satisfaction. Oversaw technical planning, sound checks, and event execution for high-profile performances. Implemented optimized workflows to reduce troubleshooting and ensured reliable show delivery.
Qualified Instructor at Galatasaray ITM – Istanbul
January 1, 2019 - December 31, 2024Designed and delivered audio production workshops, simulations, and training programs. Trained 200+ students and improved institutional learning satisfaction.
Qualified Instructor at Galatasaray ITM – Istanbul, Turkey
January 1, 2019 - January 1, 2024Designed and delivered audio production workshops, simulations, and training programs. Trained 200+ students and improved institutional learning satisfaction through structured technical instruction.
Sound Designer & Engineer (Freelance – International) at Freelance
January 1, 2017 - December 31, 2024Provided sound design, voice-over, FX, mixing, and mastering for AAA titles including League of Legends, Valorant, Wild Rift, PUBG, and Warface. Collaborated with Tencent and Epic Games and other studios to deliver industry-standard quality and immersive player experiences. Used UAD, Waves, and iZotope suites for cinematic soundscapes and post-production.
Sound Designer & Engineer (Freelance) at Keywords / Freelance – International
January 1, 2017 - January 1, 2024Delivered sound design, voice-over, FX, mixing, and mastering for AAA titles including League of Legends, Valorant, Wild Rift, PUBG, and Warface. Collaborated with Tencent and Epic Games and other studios to meet industry-standard quality and immersive player experiences. Used UAD, Waves, and iZotope tools for cinematic soundscapes and post-production.
Sound Designer & Engineer (Keywords / Freelance – International)
January 1, 2017 - January 1, 2024Provided sound design, voice-over/FX, mixing, and mastering for AAA video games including League of Legends, Valorant, Wild Rift, PUBG, and Warface. Collaborated with Tencent Games and Epic Games and other studios to meet industry-standard quality and immersive player experience. Used UAD, Waves, and iZotope tools for cinematic soundscapes and post-production workflows.
Tonmeister & Sound Operator at FOX TV, Kanal D, TV8
January 1, 2008 - January 1, 2015Engineered live broadcast audio with precise sound reproduction in challenging environments. Managed mixing desks, wireless systems, and RF coordination for large-scale productions. Ensured flawless sound delivery under tight, high-pressure deadlines.
Education
Music Production&Sound Engineering at Pearson Btec Higher National Diploma
March 3, 2025 - March 3, 2025Pearson Btec High National Diploma in Music Production at Galatasaray ITM
January 11, 2030 - July 23, 2026BA in Sociology at Anadolu University
January 11, 2030 - July 23, 2026Sound Production at Galatasaray ITM
January 11, 2030 - July 23, 2026Tonmeister at Galatasaray ITM
January 11, 2030 - July 23, 2026Master - Music Technology at Dokuz Eylül University
January 11, 2030 - July 23, 2026Pearson Btec High National Diploma in Music Production at Galatasaray ITM
January 11, 2030 - July 23, 2026BA in Sociology at Anadolu University
January 11, 2030 - July 23, 2026Sound Production at Galatasaray ITM
January 11, 2030 - July 23, 2026Tonmeister at Galatasaray ITM
January 11, 2030 - July 23, 2026Master - Music Technology at Dokuz Eylül University
January 11, 2030 - July 23, 2026Pearson BTEC High National Diploma in Music Production at Galatasaray ITM
January 11, 2030 - July 23, 2026BA in Sociology at Anadolu University
January 11, 2030 - July 23, 2026Sound Production at Galatasaray ITM
January 11, 2030 - July 23, 2026Tonmeister at Galatasaray ITM
January 11, 2030 - July 23, 2026Music Technology (continue) at Dokuz Eylül University
January 11, 2030 - July 23, 2026Qualifications
Dante Level 1 & 2 (2nd Edition)
January 11, 2030 - July 23, 2026Shure Pro Audio Level 1–3
January 11, 2030 - July 23, 2026Dolby Atmos Essentials Completion Certificate
January 11, 2030 - July 23, 2026L-Acoustics System & Workflow / SoundVision / Drive System / Measurement & Tuning
January 11, 2030 - July 23, 2026d&b audiotechnik Line Array Theory, R1, ArrayCalc, ArrayProcessing
January 11, 2030 - July 23, 2026Meyer Sound Compass, Mapp XT
January 11, 2030 - July 23, 2026Meyer Sound Compass, Galaxy Galileo, Mapp XT
January 11, 2030 - July 23, 2026Waves Emotion LV1 Training
January 11, 2030 - July 23, 2026Yamaha DM7 Certified
January 11, 2030 - July 23, 2026Pro Tools 110 Advanced Techniques
January 11, 2030 - July 23, 2026Digico Quantum Seminar
January 11, 2030 - July 23, 2026Bobby Owsinski Audio Mixing & Mastering Bootcamp
January 11, 2030 - July 23, 2026Brent Carpenter Live Sound Techniques
January 11, 2030 - July 23, 2026Dante Level 1 & 2 (2nd Edition)
January 11, 2030 - July 23, 2026Shure Pro Audio Level 1–3
January 11, 2030 - July 23, 2026Dolby Atmos Essentials Completion Certificate
January 11, 2030 - July 23, 2026L-Acoustics - System & Workflow, Soundvision, Drive System, M1-P1 Measurement & Tuning
January 11, 2030 - July 23, 2026d&b audiotechnik Line Array Theory, R1, ArrayCalc, ArrayProcessing
January 11, 2030 - July 23, 2026Meyer Sound - Compass, Mapp XT
January 11, 2030 - July 23, 2026Waves Emotion LV1 Training
January 11, 2030 - July 23, 2026Yamaha DM7 Certified
January 11, 2030 - July 23, 2026Pro Tools 110 Advanced Techniques
January 11, 2030 - July 23, 2026Digico Quantum Seminar
January 11, 2030 - July 23, 2026REW, Smaart Measurement
January 11, 2030 - July 23, 2026Dante Level 1 & 2 (2nd Edition)
January 11, 2030 - July 23, 2026Shure Pro Audio Level 1–3
January 11, 2030 - July 23, 2026Dolby Atmos Essentials Completion Certificate
January 11, 2030 - July 23, 2026L-Acoustics - System & workflow, Soundvision, Drive System, M1-P1 Measurement & Tuning
January 11, 2030 - July 23, 2026d&b audiotechnik - Line Array Theory, R1, ArrayCalc, ArrayProcessing
January 11, 2030 - July 23, 2026Meyer Sound - Compass, Mapp XT
January 11, 2030 - July 23, 2026Meyer Sound - Compass, Galaxy Galileo, Mapp XT
January 11, 2030 - July 23, 2026Waves Emotion LV1 Training
January 11, 2030 - July 23, 2026Yamaha DM7 Certified
January 11, 2030 - July 23, 2026Pro Tools 110 Advanced Techniques
January 11, 2030 - July 23, 2026Digico Quantum Seminar
January 11, 2030 - July 23, 2026Auto CAD
January 11, 2030 - July 23, 2026Bobby Owsinski Audio Mixing & Mastering Bootcamp
January 11, 2030 - July 23, 2026Brent Carpenter Live Sound Techniques
January 11, 2030 - July 23, 2026REW, Smaart Measurement
January 11, 2030 - July 23, 2026Industry Experience
Media & Entertainment, Gaming, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
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