Karuna Ketan

Available to hire

Hi, I'm Karuna Ketan, a Game Designer based in Tamil Nadu, India.

About

Hi, I’m Karuna Ketan, a Game Designer based in Tamil Nadu, India. I specialize in player psychology, system design, level design, and economy balancing, with a knack for rapid prototyping and turning creative pillars into structured GDDs. I love crafting gameplay loops and spatial layouts that keep players engaged and coming back for more.

I’ve collaborated with cross-functional teams on projects such as Space Scrap Smugglers, Shattered Charms, and Eclipse of Fear, and I’ve led student teams as President of the Game Development Club, guiding prototyping efforts from concept to playable demos.

  • 2 years' experience
  • Joined March 2026

Skills· 1

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience· 6 roles

Contract Game Designer · FatCatPlay Game StudioDec 2025 – Feb 2026 · 3 mos

Contributed to game design documentation and systems for Space Scrap Smugglers, collaborating with cross-functional teams to iterate on core gameplay flow and balance.

Contract Game Designer · FatCatPlay Game StudioDec 2025 – Feb 2026 · 3 mos

Drafted and maintained structured Game Design Documents for a physics-driven space mining simulation, establishing core loops and aligning design with production constraints. Engineered physics-based co-op mechanics to enable emergent team communication. Designed top-down level layouts and early gray-box blockouts for Training Spoke to validate navigation and spatial metrics in asteroid environments. Created textless onboarding sequences using diegetic cues and environmental affordances to teach spaceship piloting and core mechanics organically.

Game Designer & Developer · Self-Directed (Shattered Charms: Through The Veil)Sep 2025 – Nov 2025 · 3 mos

Designed a Charm Fusion progression matrix that replaces passive skill trees and incentivizes experimentation and ability synergy. Modeled a three-tier resource economy using Excel to balance drops and ensure continued engagement with side content.

Game Designer & Developer · Self-Directed (Eclipse of Fear)Jul 2025 – Aug 2025 · 2 mos
President · Game Development Club (College)Jan 2024 – Sep 2025 · 1 yr 9 mos
Game Design Intern · Akiyam SolutionsJan 2024 – Jul 2024 · 7 mos

Education

B.E. Computer Science and Engineering · KPR Institute of Engineering & Technology2022 – 2026

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