Game and animation professional with specialized training in digital painting, concept art, and visual storytelling. I’ve worked on character and environment concept art, 2D asset production, and art direction for both games and film/animation projects.
I understand the full game development pipeline—from early ideation and production workflows to animation and marketing strategy—supported by traditional art fundamentals and hands-on collaboration with studios and private clients. I also contribute to editorial illustration, storyboard/animatic work, and ongoing freelance 2D game art production.
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Weekly playable maps for Ssundee youtube channel. Some are Among Us main maps’ skins, others new ones. Also assets and occasional characters ready to snimate in Spine.
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