Game and animation professional with specialized training in digital painting, concept art, and visual storytelling. I’ve worked on character and environment concept art, 2D asset production, and art direction for both games and film/animation projects. I understand the full game development pipeline—from early ideation and production workflows to animation and marketing strategy—supported by traditional art fundamentals and hands-on collaboration with studios and private clients. I also contribute to editorial illustration, storyboard/animatic work, and ongoing freelance 2D game art production.

Kat Ulin

Game and animation professional with specialized training in digital painting, concept art, and visual storytelling. I’ve worked on character and environment concept art, 2D asset production, and art direction for both games and film/animation projects. I understand the full game development pipeline—from early ideation and production workflows to animation and marketing strategy—supported by traditional art fundamentals and hands-on collaboration with studios and private clients. I also contribute to editorial illustration, storyboard/animatic work, and ongoing freelance 2D game art production.

Available to hire

Game and animation professional with specialized training in digital painting, concept art, and visual storytelling. I’ve worked on character and environment concept art, 2D asset production, and art direction for both games and film/animation projects.

I understand the full game development pipeline—from early ideation and production workflows to animation and marketing strategy—supported by traditional art fundamentals and hands-on collaboration with studios and private clients. I also contribute to editorial illustration, storyboard/animatic work, and ongoing freelance 2D game art production.

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Language

Russian
Fluent
English
Fluent
French
Intermediate
Spanish; Castilian
Fluent

Work Experience

Artist 2D (game art / assets / art direction) at Among Us mapping/asset work (freelance/contract)
July 20, 2022 - July 20, 2025
Created and delivered weekly playable maps for a Sunday YouTube channel; worked on skins (some of which were reused from existing assets, others newly created) and supported readiness of assets and occasional characters for animation in Spain.
2D Game Art at Self-employed / Contract work
July 1, 2022 - Present
Created weekly playable map art and associated in-game assets (including skins, new maps, occasional characters) for a Sunday YouTube channel. Produced 2D game art and assets ready for animation in Spain upon request. Also handled art direction and 2D asset production for casual mobile games in collaboration with partner studios.
Game Card Artist (historical stylized illustrations) at EskaLera Karakola
December 11, 2021 - January 20, 2022
Produced historical-style illustrated content for a new version of the Timeline project, supporting a successful crowdfunding milestone.
Art Director / Visual Development / 2D Asset Production (Casual Mobile Game) at CeroTry Games (unpublished)
December 11, 2021 - Present
Provided art direction, visual development, and 2D asset production for an unpublished casual mobile game project. Focused on game-ready visuals and consistent production style.
Card Game Artist (Historical Stylized Illustrations) at EskaLera Karakola
December 1, 2021 - January 1, 2022
Produced historical stylized illustrations for a new version of the game/series “Timeline”. Crowdfunding success achieved in one day for the project.
Art Direction / Visual Development / 2D Asset Production at CeroTry Games
November 1, 2021 - Present
Art direction, visual development, and 2D asset production for an unpublished casual mobile game, covering the creation of visual assets and style consistency across gameplay needs.
Backdrop / Theatre Visuals Production at Onstage Company
December 1, 2019 - January 1, 2021
Designed and produced theatre backdrops for children and youth theatre, including posters, props, and web thumbnails (web bumpers) for promotional use.
Backdrop/Stage Visuals Designer at Onstage Company
December 1, 2019 - January 1, 2021
Designed and produced backdrops for children’s and juvenile theatre, including posters, props, and web thumbnails.
Part of 3D Wire’s gamification (work for three years) at 3D Wire
January 1, 2019 - January 1, 2021
Contributed to gamification efforts over a multi-year period, supporting visual/production needs for interactive/animated components. Also participated in performance and acting workshops for animation film.
2D Game Artist at Camera Nest
November 20, 2014 - June 20, 2016
Created full visual art and concept support for multiple game-related pieces including 'Find the Pot' and concept art for 'Nublа 2'.
Game 2D Artist (Visual Art and Concept) at Game company / client (unnamed)
November 1, 2014 - June 1, 2016
Produced full visual art for “Find the Pot” and concept art for “Nubla 2” in collaboration with Muse Borne Miszenz. Also delivered a style-consistent visual package for the projects.

Education

Degree in Video game design and development at ESNE, Madrid
September 1, 2014 - August 31, 2019
Specialization in Creative Media (Animation Film) at ESNE, Madrid
September 1, 2014 - August 31, 2018
at Theatre Acting (including Best Supporting Acting Award at UCM)
January 1, 2016 - January 1, 2020
Degree in Video Game Design and Development at ESNE, Madrid
September 1, 2014 - June 1, 2019
Specialization (not a separate degree) at ESNE, Madrid
September 1, 2014 - June 1, 2018

Qualifications

Best Supporting Acting Award (UCM)
January 1, 2016 - August 18, 2026

Industry Experience

Gaming, Media & Entertainment
    Among Us Mods

    Weekly playable maps for Ssundee youtube channel. Some are Among Us main maps’ skins, others new ones. Also assets and occasional characters ready to snimate in Spine.

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