I've been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I'm the perfect artist to meet your needs. I have knowledge of various 3D software programs and a keen eye for post-production image editing.

Kaue Siqueira

I've been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I'm the perfect artist to meet your needs. I have knowledge of various 3D software programs and a keen eye for post-production image editing.

Available to hire

I’ve been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I’m the perfect artist to meet your needs. I have knowledge of various 3D software programs and a keen eye for post-production image editing.

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Language

Portuguese
Fluent
English
Intermediate
Spanish; Castilian
Intermediate

Work Experience

3D Artist at GDA-V
November 1, 2023 - November 1, 2024
Development of realistic 3D images for architectural and interior design projects, virtual tours, and general presentations.
Artista 3D at Freelancer
February 1, 2018 - Present
Independent visualization projects for architectural and product visualization, including client collaboration and delivery of final renders.
Artista 3D at Dedicatto
April 1, 2017 - August 31, 2022
Development of architectural and product visualization projects.

Education

Certificate at FX Animation Barcelona 3D and Film School
January 1, 2022 - December 31, 2023
Course at Saga School of Art, Game and Animation
January 1, 2014 - December 31, 2017
Specialization in visual effects for cinema at FX Animation Barcelona 3D and film school
January 1, 2022 - January 1, 2023
Curso de design gráfico at Saga School of Art, Game and Animation
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Real Estate & Construction, Professional Services, Education
    Cava
    3D visualization project for the Cava line, bridging the gap between product design and photorealistic marketing imagery. Technical Breakdown: Modeling & Texturing: Developed with a clean topology pipeline to capture subtle geometric cuts and premium material finishes. Lighting & Composition: Studio lighting setups designed to create sharp visual anchors, depth, and realistic reflections. Post-Production: Advanced color correction and image editing to achieve a polished, commercial-ready look. Developed in January 2026. Open for freelance and contract opportunities. animator video 3D 3dvisualization productvisualization maya substancepainter
    Astro Bag — Premium Product Visualization
    A 3D product visualization project exploring the intersection of modern fashion design and high-end digital rendering. The main goal was to replicate realistic fabric behaviors, complex soft-body textures, and precise stitching details. Using a dedicated studio lighting setup to highlight the product, materials and reflections. Followed by a meticulous post-production pass to archieve a polished, commercial-ready look. Open for freelance, contract, and studio opportunities.
    Astro Bag — Premium Product Visualization
    A 3D product visualization project exploring the intersection of modern fashion design and high-end digital rendering. The main goal was to replicate realistic fabric behaviors, complex soft-body textures, and precise stitching details. Using a dedicated studio lighting setup to highlight the product, materials and reflections. Followed by a meticulous post-production pass to archieve a polished, commercial-ready look. Open for freelance, contract, and studio opportunities.
    PC Afonso do Paço
    Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel
    PC Afonso do Paço
    Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel
    PC Afonso do Paço
    Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel
    PC Afonso do Paço
    Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel