Kaue Siqueira

Available to hire

I've been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I'm the perfect artist to meet your needs.

About

I’ve been in the 3D field for many years and have worked in areas such as video games, architecture and currently in product design, so I believe I’m the perfect artist to meet your needs. I have knowledge of various 3D software programs and a keen eye for post-production image editing.

  • Joined November 2025

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Real Estate & Construction
  • Professional Services
  • Education

Projects · 7

3D visualization project for the Cava line, bridging the gap between product design and photorealistic marketing imagery. Technical Breakdown: Modeling & Texturing: Developed with a clean topology pipeline to capture subtle geometric cuts and premium material finishes. Lighting & Composition: Studio lighting setups designed to create sharp visual anchors, depth, and realistic reflections. Post-Production: Advanced color correction and image editing to achieve a polished, commercial-ready look. Developed in January 2026. Open for freelance and contract opportunities. animator video 3D 3dvisualization productvisualization maya substancepainter

  • 3D Animator
  • 3D Designer
  • 3D Modeler
  • +2

A 3D product visualization project exploring the intersection of modern fashion design and high-end digital rendering. The main goal was to replicate realistic fabric behaviors, complex soft-body textures, and precise stitching details. Using a dedicated studio lighting setup to highlight the product, materials and reflections. Followed by a meticulous post-production pass to archieve a polished, commercial-ready look. Open for freelance, contract, and studio opportunities.

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer

A 3D product visualization project exploring the intersection of modern fashion design and high-end digital rendering. The main goal was to replicate realistic fabric behaviors, complex soft-body textures, and precise stitching details. Using a dedicated studio lighting setup to highlight the product, materials and reflections. Followed by a meticulous post-production pass to archieve a polished, commercial-ready look. Open for freelance, contract, and studio opportunities.

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer

Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel

  • 3D Modeler
  • 3D Visualizer
  • Architect
  • +1

Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Praça Afonso do Paço — Lisbon, Portugal Architectural visualization project developed for a public space/urban design located in Lisbon, Portugal. My main focus on this project was to bring the architectural concept to life through realistic lighting, detailed asset scattering, and a meticulous post-production pipeline. The goal was to capture the authentic atmosphere, material textures, and natural daylight of the European urban environment. Images made in teamwork with GDA-V Lisbon, Portugal April 2024 3dsmax Archiviz environment CoronaRender 3DVisualization 3DModel

  • 3D Designer
  • 3D Modeler
  • 3D Visualizer
  • +2

Work experience

3D Artist · GDA-VNov 2023 – Nov 2024 · 1 yr 1 mo

Development of realistic 3D images for architectural and interior design projects, virtual tours, and general presentations.

Artista 3D · FreelancerFeb 2018 – Present · 8 yrs 10 mos

Independent visualization projects for architectural and product visualization, including client collaboration and delivery of final renders.

Artista 3D · DedicattoApr 2017 – Aug 2022 · 5 yrs 5 mos

Development of architectural and product visualization projects.

Education

Certificate · FX Animation Barcelona 3D and Film School2022 – 2023
Course · Saga School of Art, Game and Animation2014 – 2017
Specialization in visual effects for cinema · FX Animation Barcelona 3D and film school2022 – 2023
Curso de design gráfico · Saga School of Art, Game and Animation2014 – 2017

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