Software engineer and web developer focused on building reliable, testable applications across the full stack. I enjoy turning real-world requirements into clean interfaces, robust APIs, and automated deployment pipelines. I’ve worked on a MEAN-stack organization website, designed a Python failover system for always-on streaming, and built embedded/hardware projects through C++ and STM32/Arduino mentoring. I’m especially interested in cloud-backed backend systems, engineering automation, and practical software quality.

Cameron Kazmarski

Software engineer and web developer focused on building reliable, testable applications across the full stack. I enjoy turning real-world requirements into clean interfaces, robust APIs, and automated deployment pipelines. I’ve worked on a MEAN-stack organization website, designed a Python failover system for always-on streaming, and built embedded/hardware projects through C++ and STM32/Arduino mentoring. I’m especially interested in cloud-backed backend systems, engineering automation, and practical software quality.

Available to hire

Software engineer and web developer focused on building reliable, testable applications across the full stack. I enjoy turning real-world requirements into clean interfaces, robust APIs, and automated deployment pipelines.

I’ve worked on a MEAN-stack organization website, designed a Python failover system for always-on streaming, and built embedded/hardware projects through C++ and STM32/Arduino mentoring. I’m especially interested in cloud-backed backend systems, engineering automation, and practical software quality.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

Web Developer at United Gaming Nation
April 1, 2024 - Present
Built and maintained the organization website using the MEAN stack to streamline scheduling, a strike system, and other business operations. Engineered a Python failover system to support a reliable 24/7 live stream experience. Collaborated with the organization’s leader to ensure requirements were met. Managed automated testing and deployment of applications on Hetzner using a GitHub Actions workflow.
Arduino Programming Mentor at Geneva College
January 1, 2024 - February 1, 2025
Assisted in planning Engineering Experience Day for students across multiple disciplines. Developed software solutions to event challenges using Arduino, C++, and related libraries. Guided high school students by supporting them as they implemented intentionally missing code in the provided solutions.
Programmer at Computer and Electrical Engineering Club (ComECal)
September 1, 2023 - May 1, 2025
Spearheaded Connect 4 carnival game development using STM32_CubeIDE and C++. Worked with a team to adapt to evolving requirements and conducted research to solve technical challenges. Collaborated weekly to deliver game functionality for the event.

Education

Bachelor of Science in Computer Science at Geneva College
January 1, 2021 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Education