Available to hire
Hi, I’m Kelly Soehaidi, a UI/UX designer specializing in UI design and interactive prototyping with experience in creating user-centered, intuitive, and visually engaging digital products.
I’m skilled in end-to-end design processes, including research, wireframing, high-fidelity design, and design systems, and I excel at translating complex requirements into effective user experiences that improve usability and product performance.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
Indonesian
Fluent
English
Fluent
Work Experience
UI/UX Designer Intern at Samsung Research Indonesia
March 1, 2025 - PresentEnd-to-end high-fidelity wireframes and interactive prototypes to streamline communication of complex design logic and interaction ideas to stakeholders; established comprehensive design system documentation to standardize visual elements, significantly improving design consistency across product teams; executed end-to-end user testing and synthesized feedback to identify critical pain points and iterate on designs, directly enhancing overall user experience; partnered with product managers and developers to translate project requirements into innovative, implementable visual solutions.
Mentor at Binus Student Learning Community
September 1, 2024 - December 1, 2024Facilitated 10 structured mentoring sessions to improve first-semester Information Systems proficiency. Guided mentees through university transitions, providing strategic support to assist in their successful adaptation to college life and academic activities.
UI/UX Designer Intern at Samsung Electronics
March 1, 2025 - February 1, 2026Assisted design team in creating 3 B2B/CMS platforms for operations teams and content stakeholders (admin dashboards, role-based access control, and content management interfaces), contributing to streamlined workflows, improved governance, and greater platform scalability. Translated business and user requirements into user flows, wireframes, high-fidelity UI, and interactive prototypes, ensuring alignment with product goals. Conducted UI audits during implementation to ensure design-to-development consistency, and helped document a scalable design system with reusable components to reduce inconsistencies across platforms. Led end-to-end usability testing, synthesized feedback, and iterated solutions to improve usability and satisfaction. Prepared assets and documentation for engineering handoff to reduce revision cycles.
Student Mentor at Binus Student Learning Community
September 1, 2024 - December 1, 2024Mentored 10 first-year Information Systems students through 10 structured academic support sessions, teaching Enterprise Business Process and User Experience Research and Design, helping mentees navigate coursework and achieve strong academic performance. Guided mentees in adapting to university systems and developing effective learning strategies across multiple sessions, leading to improved study habits and increased engagement.
Education
Bachelor of Information Systems at Binus University
September 1, 2022 - August 1, 2026Bachelor of Information Systems at Binus University
September 1, 2022 - August 1, 2026Bachelor of Information Systems at Bina Nusantara University
September 1, 2022 - January 1, 2026Qualifications
Short Class MySkill Introduction to UX Research
January 11, 2030 - January 8, 2026Short Class MySkill Introduction to Figma
January 11, 2030 - January 8, 20262nd Winner of Inspace UI/UX Competition
August 1, 2025 - January 8, 2026SIS Appreciation Day - The Most Outstanding Student
June 1, 2025 - January 8, 2026Binus Appreciation Day - The Most Outstanding Student
June 1, 2025 - January 8, 20261st Winner of UXVidia Arkavidia
May 1, 2025 - January 8, 2026Business Case Competition - MNC 2024
December 1, 2024 - January 8, 20262nd Winner of BASIC: Business and System Innovation Challenge 2024
August 1, 2024 - January 8, 2026Prototype-A-Thon Competition - 2nd Winner 2024
June 1, 2024 - January 8, 2026Short Class MySkill Introduction to UX Research
January 11, 2030 - January 8, 2026Short Class MySkill Introduction to Figma
January 11, 2030 - January 8, 2026Short Class MySkill Introduction to UX Research
January 11, 2030 - January 9, 2026Short Class MySkill Introduction to Figma
January 11, 2030 - January 9, 2026Short Course: Introduction to UX Research
January 11, 2030 - January 9, 2026Short Course: Introduction to Figma
January 11, 2030 - January 9, 2026Industry Experience
Software & Internet, Education, Media & Entertainment, Professional Services, Other
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