With a career in the entertainment industry spanning over 12 years, I am a Production Manager with a proven track record as a 3d artist and rigger on successful projects for games, tv and feature film. I coordinate between multiple departments, including Producers and Leads to ensure deadlines are met. Having worked on full cycles of production, including agile and waterfall pipelines, I can discern proper timelines and solutions to maintain deliveries on schedule.
As a team lead, I build on my versatile skillset as an artist to help the team take ownership of their work with effective communication and precise time management while focusing on cross-department collaboration and problem solving that impacts the project. Expertise includes Agile Project Manager, Kanban, Maya, Blender, MEL Script, Python, Script Writing, and Filmmaking.
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