Koby Mita

Available to hire

I am an innovative sound designer, music composer, and audio engineer based in Queensland.

About

I am an innovative sound designer, music composer, and audio engineer based in Queensland. With a Bachelors degree in Audio Engineering, my expertise focuses on foley and sound design, music production, polished mixes for film, video games, and other multimedia projects. My experience includes working with Pro Tools and Ableton Live, recording audio, arranging orchestral parts, and producing loops and samples for interactive applications.

I am focused on understanding each client’s creative vision. I take pride in delivering tailored audio solutions, whether I am designing sound for a complex scene, editing voice-over, recording live performances, or mixing audio for final production.

  • Joined June 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Education

Projects · 4

'Drunk Euphoria' is an original song which I have composed, recorded, produced, and mixed myself. With lush instrumentals, the vision involved orchestral elements and a cinematic vibe with modern pop undertones. The music video was crafted by an excellent film team, and the intro sequence was sound designed by me.

  • Audio Engineer
  • Music Composer
  • Music Producer
  • +1

A short film for which the entirety of the audio was my responsibility, from recording actors on set to post production, sound design, music composition and voiceovers. The music production was created to suit the purpose of the film, capturing the themes and overall tone of the story. Sound design motifs were implemented to exaggerate important character shifts throughout the film, which took samples from the original music and weaved the song into the scenes.

  • Audio Engineer
  • Film Composer
  • Music Composer
  • +1

A Lexus advertisement example project, designed to explore what a commercial without any sound design is trying to convey: precision, excitement, an instrument of power. Designed with the core message in mind, the sound design demanded quick cuts, mechanical whirring and powerful roars to push the limits.

  • Audio Engineer
  • Sound Designer

A rotoscope boxer for a video game sequence, designed to accentuate dynamic movements and capture a sci-fi/futuristic aesthetic.

  • Audio Engineer
  • Sound Designer

Work experience· 4 roles

Sound Editor / Post ProductionAug 2025 – Aug 2025 · 1 mo

Edited Foley to create realistic background sounds, recorded and edited dialogue and voice-overs for films, provided sound design solutions for complex scenes, and worked with directors to represent their creative vision in the final product.

Music ComposerAug 2025 – Aug 2025 · 1 mo

Composed original music across multiple genres, collaborated with clients to understand their musical vision, recorded audio using Ableton Live and Pro Tools, and arranged intricate orchestral parts for film scores.

Sound DesignerAug 2025 – Aug 2025 · 1 mo

Created sound effects for film, video games, and other multimedia projects. Collaborated with clients to understand project requirements, mixed and mastered audio tracks for final production, and produced repeatable loops and one-shot samples for video game actions.

Sound RecordistFeb 2025 – Feb 2025 · 1 mo

Education

Bachelor of Arts in Audio Engineering · JMC Academy2022 – 2026

Certifications and awards

Bachelor of Arts in Audio Engineering2022 – 2026

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