Available to hire
My name is Gem Sung, a dynamic problem solver who thrives in technical environments. I excel at fostering communication, creativity, and adaptability, and I am a strong team player who can collaborate seamlessly in any situation. I approach challenges with a creative mindset and continually look for opportunities to learn and improve.
My work spans game development, quality assurance, and tech operations, where I combine hands-on technical skills with user-focused collaboration to deliver reliable, engaging experiences. I value clear communication, proactive feedback, and a growth mindset that drives teams toward better solutions.
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
Quality Assurance Analyst at Derivco Hong Kong
July 1, 2020 - March 1, 2021Engaged in sprint planning, retrospectives, and product grooming within cross-functional scrum environments with two-week sprint cycles. Utilized TestRail and JIRA for test case management and bug documentation; conducted smoke, end-to-end, functional, regression, mobile, and unit testing. Maintained close communication with UI/UX, Product, Server developers, and QA teams to ensure alignment on requirements, dependencies, and project scope.
Reliability Operations Analyst at SandboxVR Hong Kong
September 1, 2019 - April 1, 2020Transitioned from Technical Operations Engineer, collaborating closely with QA and Development teams while documenting cases and bugs using TestRail and Jira. Conducted manual Alpha testing, intensive regression testing, and black box testing for rapidly updating builds tailored to retail teams. Provided critical feedback for product enhancement, and assisted in balancing PvP experiences using user data analytics. Maintained communication between Development, Product, and Online teams; identified service failure points and trained Tier 1 support teams through on-call programs and Kanban sprint initiatives.
Technical Operations Engineer at SandboxVR Hong Kong
September 1, 2018 - September 1, 2019Delivered shift-based frontline support for retail operations while collaborating with the Platform team to relay information and resolve complex technical issues. Created and tracked JIRA tickets to escalate engineering-level issues and regularly applied creative problem-solving to address unique operational challenges.
Education
A.S. in Game Programming and Design at Finger Lakes Community College
January 11, 2030 - August 1, 2023Qualifications
Acceptance into Rochester Institute of Technology Software Engineering program
January 11, 2030 - March 30, 2026Phi Kappa Theta
January 11, 2030 - March 30, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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