Real-time 3D artist specializing in Unreal Engine 5, focused on photoreal interiors, environments, and product visualization. ~4 years in production, freelance since 2021 with clients including Prada, jewelry and real-estate brands, and recently Middle 3D Artist at Lunas Inc. in a distributed team. Strong on lighting, look-dev, materials, and real-time optimization; comfortable with Blender, Substance Painter, and CGI pipelines. Based in Rio de Janeiro, English C2, used to working with international clients remotely.

MAKSIM KOSTIAEV

Real-time 3D artist specializing in Unreal Engine 5, focused on photoreal interiors, environments, and product visualization. ~4 years in production, freelance since 2021 with clients including Prada, jewelry and real-estate brands, and recently Middle 3D Artist at Lunas Inc. in a distributed team. Strong on lighting, look-dev, materials, and real-time optimization; comfortable with Blender, Substance Painter, and CGI pipelines. Based in Rio de Janeiro, English C2, used to working with international clients remotely.

Available to hire

Real-time 3D artist specializing in Unreal Engine 5, focused on photoreal interiors, environments, and product visualization. ~4 years in production, freelance since 2021 with clients including Prada, jewelry and real-estate brands, and recently Middle 3D Artist at Lunas Inc. in a distributed team. Strong on lighting, look-dev, materials, and real-time optimization; comfortable with Blender, Substance Painter, and CGI pipelines. Based in Rio de Janeiro, English C2, used to working with international clients remotely.

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Language

English
Fluent
Russian
Fluent
Portuguese
Intermediate

Work Experience

Middle 3D Artist at Lunas Inc.
March 1, 2025 - April 1, 2026
Worked on real-time 3D visualization projects in Unreal Engine 5, building detailed product and environment models. Handled texturing and lighting/look-dev to produce high-quality photoreal real-time visuals, and collaborated with designers/animators in a distributed English-speaking team to meet client expectations.
Freelance | Independent 3D Artist at Self-employed
November 1, 2021 - Present
Delivered interactive real-time interiors and environments in Unreal Engine 5 (photoreal and explorable). Produced product and brand visualizations with strong attention to lighting, look-dev, and real-time performance optimization. Worked with multiple clients across branding and visualization, ensuring visuals align with creative direction and project goals.
Freelance / Independent 3D Artist at Self-employed
November 1, 2021 - Present
Independent real-time and architectural visualization work, creating photoreal interactive interiors and environments in Unreal Engine 5. Deliverables include lighting/look-dev, texture work, and performance optimization for real-time experiences.
Co-Founder, Producer at PENA product
February 1, 2021 - March 1, 2022
Co-founded and produced an early-stage product, covering video production, brand identity, and marketing workflow execution.

Education

Engineering at Voronezh State Technical University
September 1, 2017 - November 1, 2022
Engineering (degree) at Voronezh State Technical University
September 1, 2017 - November 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Real Estate & Construction, Media & Entertainment, Professional Services, Computers & Electronics