Most recent role: Lead Animator and Animation director at Branch I began on Castaways as a Concept Artist and Character Designer, helping define the visual direction and character look for the series. As the project expanded into full production, I transitioned into Character Animation for the online episodes, contributing to performance and storytelling through movement. • Created and maintained all Toon Boom Harmony rigs used across production • Reviewed and provided feedback on team animation to ensure quality and consistency • Built and managed animation schedules to keep production on track • Oversaw the team’s rig builds and technical setups in Toon Boom Harmony • Collaborated closely with directors and producers to refine animation style and pacing

Kimberly Gouge

Most recent role: Lead Animator and Animation director at Branch I began on Castaways as a Concept Artist and Character Designer, helping define the visual direction and character look for the series. As the project expanded into full production, I transitioned into Character Animation for the online episodes, contributing to performance and storytelling through movement. • Created and maintained all Toon Boom Harmony rigs used across production • Reviewed and provided feedback on team animation to ensure quality and consistency • Built and managed animation schedules to keep production on track • Oversaw the team’s rig builds and technical setups in Toon Boom Harmony • Collaborated closely with directors and producers to refine animation style and pacing

Available to hire

Most recent role:
Lead Animator and Animation director at Branch

I began on Castaways as a Concept Artist and Character Designer, helping define the visual
direction and character look for the series. As the project expanded into full production, I
transitioned into Character Animation for the online episodes, contributing to performance and
storytelling through movement.
• Created and maintained all Toon Boom Harmony rigs used across production
• Reviewed and provided feedback on team animation to ensure quality and consistency
• Built and managed animation schedules to keep production on track
• Oversaw the team’s rig builds and technical setups in Toon Boom Harmony
• Collaborated closely with directors and producers to refine animation style and pacing

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Work Experience

Lead Animator & Character Designer at Kottonpop (Castaways project)
October 1, 2025 - October 14, 2025
Lead Animator & Character Designer on Kottonpop's Castaways project. Began as a Concept Artist and Character Designer to define the visual direction and character look. As production expanded, transitioned into Character Animation for online episodes, contributing to performance and storytelling through movement. Created and maintained Toon Boom Harmony rigs across production; reviewed and provided feedback on team animation; built animation schedules; oversaw rig builds and technical setups; collaborated with directors and producers to refine animation style and pacing.
2D Clean Up Artist at SpindleHorse Toons
June 1, 2025 - October 14, 2025
Clean-up artist for Helluva Boss and Hazbin Hotel, maintaining consistent on-model line quality and animation clarity.
2D Animator at Newscape Studios Inc.
September 1, 2024 - October 14, 2025
Animated characters and scenes for online narrative content and gaming-related productions.
Harmony Animator at Floyd County Productions
July 1, 2023 - October 14, 2025
Harmony Animator contributing to character performances and sequences for season 2 of Hit Monkey.
Character Rigger & Animator at Bento Box Entertainment LLC
May 1, 2022 - October 14, 2025
Character Rigger and Animator for Best Fiends and NDA Netflix projects using Toon Boom Harmony.
Harmony Animator & Rigger at Floyd County Productions
January 1, 2021 - October 14, 2025
Rough and puppet 2D animation, character design, and rigging for Marvel’s Hit Monkey series.
Branch Lead Animator at Kotton Pop Art
October 1, 2025 - October 14, 2025
Branch Lead Animator at Kotton Pop Art (Castaways project). Started as Concept Artist and Character Designer to help define the visual direction and character look for the series. As production expanded, transitioned into Character Animation for online episodes, contributing to performance and storytelling through movement. Created and maintained Toon Boom Harmony rigs used across production; reviewed and provided feedback on team animation to ensure quality and consistency; built and managed animation schedules to keep production on track; oversaw the team's rig builds and technical setups in Toon Boom Harmony; collaborated closely with directors and producers to refine animation style and pacing.
2D Clean Up Artist at SpindleHorse Toons
June 1, 2025 - October 14, 2025
2D Clean Up Artist for Helluva Boss and Hazbin Hotel, maintaining consistent on-model line quality and animation clarity.
2D Animator at Newscape Studios Inc.
September 1, 2024 - October 14, 2025
2D Animator for online narrative content and gaming-related productions; animated characters and scenes.
Character Animator at Floyd County Productions
July 1, 2023 - October 14, 2025
Harmony Animator contributing to character performances and sequences for season 2 of Hit Monkey.
Character Rigger & Animator at Bento Box Entertainment LLC
May 1, 2022 - October 14, 2025
Character Rigger and Animator for Best Fiends and NDA Netflix projects using Toon Boom Harmony.
Harmony Animator & Rigger at Floyd County Productions
January 1, 2021 - October 14, 2025
Rough and puppet 2D animation, character design, and rigging for Marvel's Hit Monkey series.

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Industry Experience

Media & Entertainment