Hi, I'm Kunal Bhardwaj, a detail-oriented 3D Gameplay Animator with experience in AAA game development pipelines. I currently serve as Associate Gameplay Animator at Rockstar Games, contributing to high-fidelity character performance and mechanics for industry-leading titles. I'm proficient in mocap cleanup, retargeting, and real-time integration, and I enjoy collaborating with design and code teams to refine animation timing and player feel. My reliable problem-solving and time-management skills help me deliver polished gameplay experiences on tight production schedules.

KUNAL BHARDWAJ

Hi, I'm Kunal Bhardwaj, a detail-oriented 3D Gameplay Animator with experience in AAA game development pipelines. I currently serve as Associate Gameplay Animator at Rockstar Games, contributing to high-fidelity character performance and mechanics for industry-leading titles. I'm proficient in mocap cleanup, retargeting, and real-time integration, and I enjoy collaborating with design and code teams to refine animation timing and player feel. My reliable problem-solving and time-management skills help me deliver polished gameplay experiences on tight production schedules.

Available to hire

Hi, I’m Kunal Bhardwaj, a detail-oriented 3D Gameplay Animator with experience in AAA game development pipelines. I currently serve as Associate Gameplay Animator at Rockstar Games, contributing to high-fidelity character performance and mechanics for industry-leading titles.

I’m proficient in mocap cleanup, retargeting, and real-time integration, and I enjoy collaborating with design and code teams to refine animation timing and player feel. My reliable problem-solving and time-management skills help me deliver polished gameplay experiences on tight production schedules.

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Work Experience

Associate Gameplay Animator at Rockstar Games
July 1, 2022 - Present
Creating and polishing realistic gameplay animation cycles (locomotion, combat, interactions, and melee) for major AAA titles, ensuring high-quality body mechanics and weight. Contributed to Grand Theft Auto VI by collaborating with design and code teams to implement next-generation character mechanics for the upcoming instalment. GTA Online & Red Dead Online: developed and maintained animation assets for live-service updates, ensuring seamless integration with existing game systems. Processed high-volume motion capture (mocap) data using MotionBuilder to meet production quality standards. Worked closely with game designers and animation leads to iterate on animation timing and responsiveness for optimal player feel.
Animation Intern at SRI SAI PRINTERS
July 1, 2021 - January 1, 2022
Led the creative execution of 3D assets for commercial clients including Sleepy Owl Coffee, Happy Jars, Terai Gin, and Defence Bakery. Managed the full production pipeline, from modeling and rigging to animation and final rendering. Created motion graphics and 3D product visualizations used for social media marketing and branding campaigns. Collaborated with the marketing team to translate concept art into functional 3D animations.

Education

Diploma in Animation and Film Making at Maya Academy of Advanced Cinematics (MAAC)
January 1, 2020 - January 1, 2021
B.A. (Hons) History at Shaheed Bhagat Singh College, Delhi University
January 1, 2017 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet