I’m Kyle Garnier, an aspiring post-sound engineer based in Goderich, Ontario. I love hands-on work in the studio, from setting up sessions and wrapping cables to patching inputs and placing microphones, and I’m always eager to support the team with careful, practical problem solving.
My work is driven by the goal of matching sound perfectly to the setting and story, specializing in building immersive environments and distinct narrative soundscapes. My background includes extensive hands-on experience in Foley, dialogue editing, and SFX design for both film and theatre productions. Having honed my ability in DAW’s like ProTools and being able to translate complex director notes into clean, well-organized audio that meets professional loudness standards, I am eager to bring this technical precision and creative drive to larger, more ambitious productions.
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