Hello, I am Kyle Rogers, a 2D animator with experience in Unity, Spine, and Harmony. I’ve worked with outsource studios as a freelance animator, doing character and FX animation for companies like EA, Century Games, and N3twork Studios. Specifically, I worked on idle, attack, and hit animations for the mobile game Legendary, and FX animations for UI in NBA 2K24 console game. In Legendary, I did character work that needed to fit within a certain amount of frames, creating snappy and appealing animations. The FX animations for NBA 2K24 were done in 2D, using the program Harmony, which were then translated into vector in Illustrator by an in-house artist at EA. The experience I have working in mobile games animation will make me a great asset to your team.…

Kyle Rogers

Hello, I am Kyle Rogers, a 2D animator with experience in Unity, Spine, and Harmony. I’ve worked with outsource studios as a freelance animator, doing character and FX animation for companies like EA, Century Games, and N3twork Studios. Specifically, I worked on idle, attack, and hit animations for the mobile game Legendary, and FX animations for UI in NBA 2K24 console game. In Legendary, I did character work that needed to fit within a certain amount of frames, creating snappy and appealing animations. The FX animations for NBA 2K24 were done in 2D, using the program Harmony, which were then translated into vector in Illustrator by an in-house artist at EA. The experience I have working in mobile games animation will make me a great asset to your team.…

Available to hire

Hello,
I am Kyle Rogers, a 2D animator with experience in Unity, Spine, and Harmony. I’ve worked with outsource studios as a freelance animator, doing character and FX animation for companies like EA, Century Games, and N3twork Studios. Specifically, I worked on idle, attack, and hit animations for the mobile game Legendary, and FX animations for UI in NBA 2K24 console game. In Legendary, I did character work that needed to fit within a certain amount of frames, creating snappy and appealing animations. The FX animations for NBA 2K24 were done in 2D, using the program Harmony, which were then translated into vector in Illustrator by an in-house artist at EA. The experience I have working in mobile games animation will make me a great asset to your team.

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English
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Media & Entertainment, Gaming