Hi, I’m Lajos Nagy, a passionate artist with a background in sculpture and fine art painting. Over the years, I’ve gained extensive experience working as a concept artist and surfacing specialist on some amazing video game titles and cinematic trailers. My work has taken me from Hungary to collaborating on international projects like Assassin’s Creed and Halo, where I really honed my skills in digital painting and texture creation.
I love blending traditional art techniques with digital tools to create compelling visual stories. Outside of work, I’m a family man, living with my wife and three daughters in Perőcsény, Hungary. I’m always eager to bring ideas to life and explore new creative challenges in the media and gaming industries.
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