Available to hire
I am a senior concept artist and matte painter with over 20 years of experience in AAA games and cinematic production.
I specialize in environment concept art, matte painting, and surfacing for high-end trailers and animated features, and I’ve contributed to projects such as Assassin’s Creed, Halo, Call of Duty, Witcher, Destiny, and League of Legends.
Experience Level
Expert
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Expert
Language
Hungarian
Fluent
English
Advanced
Work Experience
Concept Artist at Black Hole Entertainment
December 31, 2008 - July 29, 2025Worked as a concept artist on various game projects including Armies of Exigo, Warhammer, and Warhammer Battle of March, contributing to the visual development and creative direction of game assets.
Surfacing (Texturing and Shading) and Concept Artist at Digic Pictures
December 31, 2019 - July 29, 2025Provided surfacing, texturing, shading, and concept art for numerous high-profile game cinematics and trailers, including Assassin's Creed series, HALO 4, Call of Duty, Witcher 3, Destiny 2, and League of Legends. Worked on various unannounced projects and animated feature films, contributing to both game cinematic visuals and animated background paintings.
Matte Painter at Macskafogo 2 Animated Feature Film
December 31, 2007 - July 29, 2025Created matte paintings to support the visual environment of the animated feature film, enhancing background details and settings with digital painting skills.
Matte Painter at Going - Postal Mini-Series
December 31, 2009 - July 29, 2025Crafted detailed matte paintings for the Postal mini-series, helping to create immersive backgrounds and visual depth for the production.
Background Painter at Toldi Animated Movie
December 31, 2021 - July 29, 2025Worked as a background painter creating detailed and atmospheric backgrounds for the animated movie Toldi, contributing significantly between 2019 and 2021.
Senior Surfacing / Concept Artist at Digic Pictures
January 1, 2008 - January 1, 2019Cinematic production for AAA game trailers; environment concept art, matte painting, and surfacing. Contributed to titles and franchises including Assassin’s Creed, Halo, Call of Duty, Witcher, Destiny, and League of Legends.
Concept Artist at Black Hole Entertainment
January 1, 2003 - January 1, 2008Environment and visual development for RTS titles; Armies of Exigo, Warhammer projects.
Education
Bachelor of Painter artist at University of Fine Arts Hungary
September 1, 2000 - August 1, 2005Secondary Art School Diploma at István Tömörkény Secondary Art School, Szeged
January 1, 1990 - December 31, 1994Bachelor's Degree at University of Fine Arts, Budapest
January 1, 2000 - December 31, 2005Fine Art Painter Degree at University of Fine Arts, Budapest
January 11, 2030 - March 3, 2026Fine Art Painter Degree at University of Fine Arts, Budapest
January 11, 2030 - March 16, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
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