Remote-ready game developer and software engineer with two live App Store titles and hands-on experience shipping and iterating from solo full lifecycle development. Skilled in Godot/GDScript and 3D asset workflows (Blender), with strong performance tuning for mobile. Experienced building live multiplayer backends (Nakama with Lua/Go) and production web services using React, TypeScript, and PostgreSQL on Azure. Independent, debugger-minded, and focused on delivering clear weekly scope through ongoing remote engagements or retainers.

Jack LaLonde

Remote-ready game developer and software engineer with two live App Store titles and hands-on experience shipping and iterating from solo full lifecycle development. Skilled in Godot/GDScript and 3D asset workflows (Blender), with strong performance tuning for mobile. Experienced building live multiplayer backends (Nakama with Lua/Go) and production web services using React, TypeScript, and PostgreSQL on Azure. Independent, debugger-minded, and focused on delivering clear weekly scope through ongoing remote engagements or retainers.

Available to hire

Remote-ready game developer and software engineer with two live App Store titles and hands-on experience shipping and iterating from solo full lifecycle development. Skilled in Godot/GDScript and 3D asset workflows (Blender), with strong performance tuning for mobile.

Experienced building live multiplayer backends (Nakama with Lua/Go) and production web services using React, TypeScript, and PostgreSQL on Azure. Independent, debugger-minded, and focused on delivering clear weekly scope through ongoing remote engagements or retainers.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

Software Engineer (Contract) at Polaris Landscaping (Metrascape)
March 1, 2026 - Present
Built and maintained a full-stack marketplace using React and a PostgreSQL-backed stack (Supabase). Implemented third-party API integrations and supported AI-assisted product discovery features. Worked across frontend and backend boundaries to deliver reliable functionality for the marketplace and related services.
Senior Software Engineer at Numanity
January 1, 2026 - March 1, 2026
Led engineering for an education startup, including database schema design and Supabase backend development. Partnered with frontend development to deliver a React-based user experience, focusing on building and integrating core education platform capabilities.
Software Developer & Engineer at Dynamique Financial (MVP Financial Services)
January 1, 2024 - August 1, 2025
Developed and integrated backend services using Azure Logic Apps, Azure Functions, and API Management. Built CRM webhook integrations and developed GraphQL APIs. Supported consumer-facing web applications using HTML/JavaScript/TypeScript and contributed to API-first development and system integration.
After School Program Instructor at Bricks 4 Kidz
March 1, 2023 - August 1, 2023
Provided hands-on STEM instruction for ages 5–12. Delivered group lessons, supported student troubleshooting, and led practical builds and activities aligned with program goals.
Independent Mobile Game Developer at Upstream Struggle / Ball Hogs (portfolio)
December 1, 2020 - March 1, 2023
Designed, built, and shipped mobile games in Godot using GDScript, including Upstream Struggle and Ball Hogs. Created and integrated Blender 3D assets into gameplay and scene systems. Owned the full solo development lifecycle: design, implementation, release, and iterative improvements from user feedback. Operated live multiplayer servers using Nakama with Lua/Go scripting. Performed mobile performance tuning, input handling improvements, and managed iOS/Android export workflows.
Computer Science Instructor (Camp) at University of Illinois at Urbana-Champaign
June 1, 2018 - August 1, 2018
Designed and taught programming curriculum including HTML and Python, as well as robot programming. Developed lesson plans and delivered instruction to students in a summer camp environment.

Education

B.S. Computer Science at University of Illinois at Urbana-Champaign
January 1, 2017 - December 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Financial Services, Software & Internet