I'm a full-stack developer and AI specialist, with a creative background most developers can't touch. Software is my core work: designing, building and shipping web apps, APIs, automation tools and AI-powered products, end to end. I handle the whole stack, from database and backend logic to the front-end polish users actually see, and I ship my own products, not just client tickets. On the AI side I build practical stuff with the latest models: custom generation pipelines, fine-tuning, prompt engineering, and AI features wired into real tools people use daily. What sets me apart is the other 16+ years. I've composed scores for games and film, built VFX and motion graphics for international clients, and run full post-production pipelines. So when your app needs audio, video, 3D or visual polish, I don't outsource it. I just do it. One hire, whole production team. Fast, reliable, obsessive about quality, and battle-tested on deadlines that would break most people. Let's build something.

Martin Przelsko

I'm a full-stack developer and AI specialist, with a creative background most developers can't touch. Software is my core work: designing, building and shipping web apps, APIs, automation tools and AI-powered products, end to end. I handle the whole stack, from database and backend logic to the front-end polish users actually see, and I ship my own products, not just client tickets. On the AI side I build practical stuff with the latest models: custom generation pipelines, fine-tuning, prompt engineering, and AI features wired into real tools people use daily. What sets me apart is the other 16+ years. I've composed scores for games and film, built VFX and motion graphics for international clients, and run full post-production pipelines. So when your app needs audio, video, 3D or visual polish, I don't outsource it. I just do it. One hire, whole production team. Fast, reliable, obsessive about quality, and battle-tested on deadlines that would break most people. Let's build something.

Available to hire

I’m a full-stack developer and AI specialist, with a creative background most developers can’t touch.

Software is my core work: designing, building and shipping web apps, APIs, automation tools and AI-powered products, end to end. I handle the whole stack, from database and backend logic to the front-end polish users actually see, and I ship my own products, not just client tickets. On the AI side I build practical stuff with the latest models: custom generation pipelines, fine-tuning, prompt engineering, and AI features wired into real tools people use daily.

What sets me apart is the other 16+ years. I’ve composed scores for games and film, built VFX and motion graphics for international clients, and run full post-production pipelines. So when your app needs audio, video, 3D or visual polish, I don’t outsource it. I just do it.

One hire, whole production team. Fast, reliable, obsessive about quality, and battle-tested on deadlines that would break most people. Let’s build something.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Polish
Fluent
Finnish
Intermediate

Work Experience

CG Artist at BIVROST™ – VR Video Technologies
November 1, 2015 - December 1, 2021
Design 3D assets and animations for cutting-edge VR media. Develop real-time rendering workflows for interactive content.
Freelance Graphic Designer / Animator at Sociasitic
May 1, 2012 - February 1, 2013
Designed and animated Full HD case-study videos integrating VO and music.
3D Graphic Designer at DeskarteS S.C.
May 1, 2009 - May 1, 2011
Created 3D promotional materials for advertising campaigns.
2D/3D Graphic Designer / Animator at RyyS Rysza rd Syryczyński
January 1, 2009 - May 1, 2011
Developed animated video elements and post-production work for digital media.
Global Full-Stack Developer & AI Specialist at The RobotBrush Collective (Freelance)
June 1, 2008 - Present
Design, build, and deploy full-stack web applications and internal tools—from database schema and backend logic to frontend delivery. Build custom AI workflows for production use including ComfyUI pipelines, LoRA training workflows, and LLM API integrations with prompt engineering systems. Operate and own web products end-to-end, including apps.lashman.live and steamogragh.com, covering the full lifecycle from concept to deployment and ongoing maintenance. Automate content and production pipelines using TypeScript, Docker, and Linux-based infrastructure.
Motion Graphic Designer, VFX Artist, Composer
January 1, 2008 - Present
Produce high-quality motion graphics and VFX for game trailers, films, and marketing materials. Compose and design immersive soundtracks for multimedia projects. Create 3D animations, motion branding, and visual assets for international clients.

Education

Multimedia Engineering at Warszawska Wyższa Szkoła Informatyki
January 1, 2005 - January 1, 2009
Audio Production at ZDZ Warsaw
January 1, 2007 - January 1, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Gaming