Hi, I’m Lauren T., a game writer and narrative designer with 3+ years of experience shaping stories, lore, and dialogue for AAA and indie titles. I enjoy crafting world-building, character arcs, and narrative systems that feel responsive and immersive. I’ve previously worked with EA on Real Racing 3 and with Weta Workshop on Tales of the Shire.
I’ve helped lead narrative direction and live-ops storytelling across multiple projects, collaborated with designers, artists, and engineers to ensure narrative consistency, and mentored students while teaching game design and production. I’m passionate about blending compelling storytelling with engaging gameplay mechanics to create memorable player experiences.
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