Available to hire
I’m a creative audio professional with 10+ years of experience in sound design, music production, and immersive audio for music, gaming, and experimental media. I design evocative soundscapes, create Foley effects, and deliver polished mixes using industry-standard tools.
I’ve built a track record delivering professional productions across international labels, recording studios, and live environments, releasing original music under my own name and the Lunakyn moniker. I also collaborate with world-class Australian studios providing mixing, mastering, and production services.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Work Experience
Sound Designer / Music Producer / Audio Engineer at Freelancer
January 1, 2014 - PresentDesigned and produced soundscapes for experimental audio-visual installations and video game projects. Released original music and sound designs internationally under own name and moniker Lunakyn. Delivered professional mixing, mastering, and production services in world-class Australian studios.
Producer / Mixing Engineer at Singing-Sing Recording Studios, Melbourne
January 1, 2023 - PresentProduced and co-engineered an album under guidance of senior producer Thomas Keating. Applied advanced mixing techniques to achieve clarity, immersion, and sonic depth in a professional studio environment.
Director, Coordinator, DJ at Freelance / Independent
January 1, 2018 - PresentDirected and coordinated large-scale music festivals and performances, collaborating across technical, creative, sound design and production teams.
Sound Designer / Music Producer / Audio Engineer at Freelance
January 1, 2014 - PresentDesigned and produced soundscapes for experimental audio-visual installations and video game projects. Released original music and sound designs internationally under own name and moniker Lunakyn. Delivered professional mixing, mastering, and production services in world-class Australian studios.
Producer / Mixing Engineer at Sing-Sing Recording Studios, Melbourne
January 1, 2023 - PresentProduced and co-engineered an album under guidance of senior producer Thomas Keating. Applied advanced mixing techniques to achieve clarity, immersion, and sonic depth in a professional studio environment.
Music Event Roles (Director, Coordinator, DJ) at Various venues, Australia
January 1, 2018 - PresentDirected and coordinated large-scale music festivals and performances, collaborating across technical, creative, sound design and production teams. Performed live-electronic and DJ sets across Australia, developing deep expertise in audio systems and crowd-responsive sound curation.
Education
Bachelor of Digital Music & Media at Sydney Conservatorium of Music
January 11, 2030 - January 20, 2026IT Coursework (coding, systems analysis, HTML, Java, CSS) at University of Technology Sydney
January 11, 2030 - January 20, 2026Creative Intelligence & Innovation Coursework at University of Technology Sydney
January 11, 2030 - January 20, 2026Bachelor of Digital Music & Media at Sydney Conservatorium of Music
January 11, 2030 - January 20, 2026IT Coursework at University of Technology Sydney
January 11, 2030 - January 20, 2026Creative Intelligence & Innovation Coursework at University of Technology Sydney
January 11, 2030 - January 20, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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