Alexey Tuboltsev

Available to hire

In my work, I use all common technologies and best practices, including Git, Docker, CI/CD, and extensive test suites. Additionally, I have exposure to some back-end languages like C and Rust.

About

I am a front-end developer with 10 years of experience working
on both large and small projects involving complex UIs, such as
blockchain/fintech applications, including very domain-specific user
flows like UIs for EULYNX-compatible electronic interlockings.I
am most comfortable with React/Redux but have also worked with
other frameworks and ecosystems such as Angular and even more
exotic ones like Elm.In my work, I use all common technologies
and best practices, including Git, Docker, CI/CD, and extensive
test suites. I also embrace AI-supported development and have
considerable experience with Anthropic’s products.Additionally, I
have exposure to some back-end languages like C# and Rust. I
also pick up new technologies very quickly.Besides programming,
I have extensive experience as a multilingual typesetter and DTP
automation specialist.I’m looking forward to putting my skills and
experience to use!

  • 26 years' experience
  • Joined September 2025

Languages

  • EnglishFluent
  • GermanFluent

Industry experience

  • Transportation & Logistics
  • Financial Services
  • Telecommunications
  • Media & Entertainment

Work experience· 7 roles

Frontend / Unity Developer, Automation of Game Content Creation Pipeline · MishMash GamesNov 2025 – Present · 1 yr 1 mo

In this role, I build a fully automated content creation pipeline, from sketches in Adobe Illustrator to fully functional Unity asset imports. The main piece is a control panel, written in Rust/Elm/WebKit (Tauri). While steering Claude Code to write the actual code, I rely heavily on my experience in desktop publishing automation and front end development skills. This project includes: - Developing importer code in Unity and adjusting game logic (Unity, C#) - Creating scripts for Adobe Illustrator (internal Adobe JavaScript runtime and specialized DOM) to ensure valid .ai exports - Building a multi-platform desktop application (Rust/Elm/WebKit/Tauri) that supports content creators and product managers from .ai export all the way to asset import, enabling them to batch-produce error-free game assets according to their specifications

Front End Developer · NefundSep 2025 – Dec 2022

I was a staff engineer at a Blockchain fintech startup. Our large customer facing web app, built on top of Ethereum blockchain and a Python backend, had a novel and complex UX due to the highly async nature of blockchain. App was written in Typescript from the ground up. - Took part in working on the design library, wrote code-reviews, unit and e2e tests. - Performed code reviews, took part in UX and architecture discussions. - Was responsible for modifying (adding a custom JRPC method) and then keeping up to date of the Parity Ethereum node (Rust) Tech and skills: TypeScript, React, Redux, Redux-Saga, Rust, web3, ethers.js, SCSS, Jest, Cypress, CircleCII was a staff engineer at a Blockchain fintech startup. Our large customer facing web app, built on top of Ethereum blockchain and a Python backend, had a novel and complex UX due to the highly async nature of blockchain. App was written in Typescript from the ground up. - Took part in working on the design library, wrote code-reviews, unit and e2e tests. - Performed code reviews, took part in UX and architecture discussions. - Was responsible for modifying (adding a custom JRPC method) and then keeping up to date of the Parity Ethereum node (Rust) Tech and skills: TypeScript, React, Redux, Redux-Saga, Rust, web3, ethers.js, SCSS, Jest, Cypress, CircleCI

Senior Front End Engineer · SystemsLab21Apr 2024 – Jul 2025 · 1 yr 4 mos

Development of company's products including Eulynx-compliant digital interlocking and Eulynx-compliant testbed for interlockings and field element controllersDevelopment of company's products including Eulynx-compliant digital interlocking and Eulynx-compliant testbed for interlockings and field element controllers

Front End Developer · PrismaApr 2023 – Sep 2023 · 6 mos
Senior Front End Engineer · Kvinta GmbHDec 2020 – Sep 2022 · 1 yr 10 mos
Full Stack Developer · Wolgemuth+TeamNov 2016 – Sep 2018 · 1 yr 11 mos
Layout automation software developer, Typesetter, DTP Specialist · various clientsApr 1997 – Oct 2016 · 19 yrs 7 mos

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