I am Liam Hunsaker, a composer who specializes in fantasy orchestral music while also working across a wide range of genres. I craft music for video games, trailers, films, and television, and I also create covers and derivative pieces. My goal is to shape sound into atmosphere, emotion, and storytelling. I have released Cantus Cruoris, Dawnsongs, Demon's Souls ReOrchestrated, and Relaxing Zelda & Soulsborne, self-driven explorations of mood and theme across fantasy worlds.

Liam Hunsaker

I am Liam Hunsaker, a composer who specializes in fantasy orchestral music while also working across a wide range of genres. I craft music for video games, trailers, films, and television, and I also create covers and derivative pieces. My goal is to shape sound into atmosphere, emotion, and storytelling. I have released Cantus Cruoris, Dawnsongs, Demon's Souls ReOrchestrated, and Relaxing Zelda & Soulsborne, self-driven explorations of mood and theme across fantasy worlds.

Available to hire

I am Liam Hunsaker, a composer who specializes in fantasy orchestral music while also working across a wide range of genres. I craft music for video games, trailers, films, and television, and I also create covers and derivative pieces. My goal is to shape sound into atmosphere, emotion, and storytelling.

I have released Cantus Cruoris, Dawnsongs, Demon’s Souls ReOrchestrated, and Relaxing Zelda & Soulsborne, self-driven explorations of mood and theme across fantasy worlds.

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Language

English
Fluent

Work Experience

Composer at Cantus Cruoris
October 1, 2025 - Present
Created an original horror video game soundtrack concept featuring dark religious fantasy themes, atmospheric tension, and bombastic orchestral boss battle cues.
Composer at Dawnsongs
August 1, 2025 - Present
Composed an ambient fantasy suite exploring motifs of wonder and adventure, designed to capture the emotional atmosphere of traversing vast imaginary worlds.
Orchestrator / Arranger at Demon's Souls ReOrchestrated
June 1, 2025 - Present
Produced a reimagined orchestration of Shunsuke Kida's Demon’s Souls score, preserving the spirit of the original while expanding its sonic depth and emotional power through fuller instrumentation.
Composer / Arranger at Relaxing Zelda & Soulsborne
March 1, 2025 - Present
Created acoustic and guitar-based medleys inspired by The Legend of Zelda and FromSoftware titles, arranged for relaxation and meditation contexts.
Composer at Cantus Cruoris
October 31, 2025 - October 31, 2025
Horror video game soundtrack concept. Created original ambient horror themes and bombastic boss-battle styled music. Dark religious fantasy themes. Entirely self-driven.
Composer at Dawnsongs
August 31, 2025 - August 31, 2025
Ambient fantasy music. Created original motifs meant to capture the feeling of exploring a fantasy world. Entirely self-driven.
Composer at Demon's Souls ReOrchestrated
June 30, 2025 - June 30, 2025
Derivative work of Shunsuke Kida's score of FromSoftware's 2009 dark fantasy RPG Demon's Souls. Captured the original intent with fuller instrumentation and personal creative interpretations.
Composer at Relaxing Zelda & Soulsborne
March 31, 2025 - March 31, 2025
Cover medleys of various FromSoftware and Zelda titles using guitar plugins, designed for sleep or meditation.

Education

Communications Major at University of Utah
January 1, 2019 - January 1, 2020
High School Diploma at Layton High School
January 1, 2014 - January 1, 2017
Communications Major at University of Utah
January 1, 2019 - January 1, 2020
High School Diploma at Layton High School
January 1, 2014 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment