Junior 2D frame-by-frame animator and game artist with a background in character design and asset creation for the indie game production pipeline. Contributed to cinematic animation on Grayon and an in-development detective game. Experience includes taking illustration commissions since 2024 and delivering character art and YCH charts to international clients under tight deadlines. Currently studying 3D animation and sculpting to expand into 3D workflows.

LIGGI Y.

Junior 2D frame-by-frame animator and game artist with a background in character design and asset creation for the indie game production pipeline. Contributed to cinematic animation on Grayon and an in-development detective game. Experience includes taking illustration commissions since 2024 and delivering character art and YCH charts to international clients under tight deadlines. Currently studying 3D animation and sculpting to expand into 3D workflows.

Available to hire

Junior 2D frame-by-frame animator and game artist with a background in character design and asset creation for the indie game production pipeline. Contributed to cinematic animation on Grayon and an in-development detective game.

Experience includes taking illustration commissions since 2024 and delivering character art and YCH charts to international clients under tight deadlines. Currently studying 3D animation and sculpting to expand into 3D workflows.

See more

Language

Ukrainian
Fluent
Russian
Fluent
English
Advanced
Slovak
Intermediate

Work Experience

Assistant Director & 2D Animator (Internship) at Incidental Minds
May 25, 2026 - June 6, 2026
Assisted the director on second in-game cinematic animation for Grayon and an in-title inactive development project. Added new scenes to the animation and revised existing shots for staging and continuity. Animated 4 distinct fire VFX sequences used directly in the cinematic. Worked within a small cross-functional dev team, integrating animation into the existing visual pipeline.
Mascot Designer & Illustrator at Baku hatsu (anime retail brand)
January 1, 2025 - Present
Designed the brand’s official mascot character and used it across packaging and social media. Created ongoing promotional illustration and visual content for marketing campaigns.
Freelance Illustrator & Animator at VGen (commission platform)
January 1, 2024 - Present
Delivered commissioned illustrations, YCH pieces, and character designs to clients across multiple countries. Managed client communication, feedback rounds, and independent delivery against deadlines with a record of repeat clients. Produced an anime-style semi-realistic character art and short animation assets for speculative/preview purposes (as part of commissions).

Education

2D and 3D Animation — 4th year (expected) at Private Secondary Art School of Animation - Bratislava, Slovakia
January 11, 2030 - January 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Retail, Media & Entertainment