LL

Liam LEe

Available to hire

I’m a UX/UI designer with two and a half years of experience turning complex workflows and dense data into interfaces people can genuinely read and use.

About

I’m a UX/UI designer with two and a half years of experience turning complex workflows and dense data into interfaces people can genuinely read and use. I work end-to-end—from research and user flows to high-fidelity UI—then deliver designs that are scalable, consistent, and developer-ready, including handoff through well-structured Figma files.

I’m especially strong in data-rich dashboards, responsive product UI, and spatial/3D experiences. Recently, I’ve designed a gamified 3D web app concept and user experience for a social environment, and I’ve built and led design systems with accessibility (WCAG AA) in mind—growing component libraries from zero into hundreds of reusable parts.

  • 2 years' experience
  • Joined October 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Retail

Work experience· 5 roles

UI/UX Designer · Chronocraft LLCJul 2026 – Present · 5 mos

Designed the social experience for Sonder, a 3D web app that gamifies the internet—covering how communities scale and how people discover and interact. Delivered developer-ready Figma files. Focused on making the game-like 3D space readable by ensuring each UI element “earns its place” on screen, and set up early usability testing to guide iteration.

UX/UI Designer (Part-time) · Chronocraft LLCJul 2026 – Present · 5 mos

Designed the social experience for Sonder, a 3D web app that gamifies the internet. Covered how communities scale and how people find and interact with each other. Delivered developer-ready Figma files. Emphasized a game-like 3D space that remains readable by placing interface elements directly onto the screen. Established an initial usability testing round on social features to inform the next iteration.

Product Designer · FreelanceApr 2024 – Present · 2 yrs 8 mos

Ran end-to-end engagements from discovery through journey mapping and user flows. Produced wireframes, prototypes, and usability testing, then delivered developer-ready Figma handoff. Took Figma designs to a deployed responsive frontend using AI-assisted tools to reduce design-to-code iteration time.

Product Designer · Freelance (Remote)Apr 2024 – Present · 2 yrs 8 mos
Brand & Design Systems Lead · Tiny Keyboard ShopFeb 2024 – Jun 2026 · 2 yrs 5 mos

Education

B.S. Computer Science · University of Phoenix2025 – 2026
UX Academy - DesignLab · UX Academy, DesignLab2022 – 2026
B.S. Computer Science · University of Phoenix2025 – 2026

Certifications and awards

UX Academy, DesignLab2022 – 2026

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