My name is Lily Sivertson, and I am currently a Junior at Indiana University Bloomington. I am pursuing a BS in Computer Science and minors in game design and statistics. I am very passionate about game design and development, hoping to work specifically in UI/UX. I have worked for 3+ years now as a concept artist for a the group Bloxbyte Games on Roblox, game, designing concepts for in game items. I have also made small contributions to some of the UI, making a couple icons. I also was commissioned to make several pieces of digital artwork for Bloxbyte's flagship game, Ghost simulator. I do independent work as a commission artist under the name kiwilypad, making digital art usually of characters for clients. You can find examples of my work at my website: _Website not available. Sign in: https://www.twine.net/signup_ Beyond this, I have done many projects for classes in University. I have experience from classes with Unreal Engine, Unity, Godot, Maya, Photoshop, Illustrator, After Effects, Microsoft Suite, and more. In terms of programming languages, I am familiar with Java, Python, Unreal Blueprints, C#, Javascript, HTML, CSS, and GDScript. I have taken classes on game design, having over a years experience working in Unreal Engine. I also know about rigging character models in Maya, keyframe animation, and Mocap. Overall I have a wide variety of skills, and I am able to adapt well with what is needed of me. I am able to think analytically and creatively, bringing both a Computer science and game design perspective to the team. I am still a student currently, but I am eager to get more experience in the game development industry to grow my skills and connections. I have a lot of potential to learn and grow, and am looking for an opportunity to showcase what I am capable of to others.

Lily Sivertson

My name is Lily Sivertson, and I am currently a Junior at Indiana University Bloomington. I am pursuing a BS in Computer Science and minors in game design and statistics. I am very passionate about game design and development, hoping to work specifically in UI/UX. I have worked for 3+ years now as a concept artist for a the group Bloxbyte Games on Roblox, game, designing concepts for in game items. I have also made small contributions to some of the UI, making a couple icons. I also was commissioned to make several pieces of digital artwork for Bloxbyte's flagship game, Ghost simulator. I do independent work as a commission artist under the name kiwilypad, making digital art usually of characters for clients. You can find examples of my work at my website: _Website not available. Sign in: https://www.twine.net/signup_ Beyond this, I have done many projects for classes in University. I have experience from classes with Unreal Engine, Unity, Godot, Maya, Photoshop, Illustrator, After Effects, Microsoft Suite, and more. In terms of programming languages, I am familiar with Java, Python, Unreal Blueprints, C#, Javascript, HTML, CSS, and GDScript. I have taken classes on game design, having over a years experience working in Unreal Engine. I also know about rigging character models in Maya, keyframe animation, and Mocap. Overall I have a wide variety of skills, and I am able to adapt well with what is needed of me. I am able to think analytically and creatively, bringing both a Computer science and game design perspective to the team. I am still a student currently, but I am eager to get more experience in the game development industry to grow my skills and connections. I have a lot of potential to learn and grow, and am looking for an opportunity to showcase what I am capable of to others.

Available to hire

My name is Lily Sivertson, and I am currently a Junior at Indiana University Bloomington. I am pursuing a BS in Computer Science and minors in game design and statistics. I am very passionate about game design and development, hoping to work specifically in UI/UX.

I have worked for 3+ years now as a concept artist for a the group Bloxbyte Games on Roblox, game, designing concepts for in game items. I have also made small contributions to some of the UI, making a couple icons. I also was commissioned to make several pieces of digital artwork for Bloxbyte’s flagship game, Ghost simulator.

I do independent work as a commission artist under the name kiwilypad, making digital art usually of characters for clients. You can find examples of my work at my website: Website not available. Sign in: https://www.twine.net/signup

Beyond this, I have done many projects for classes in University. I have experience from classes with Unreal Engine, Unity, Godot, Maya, Photoshop, Illustrator, After Effects, Microsoft Suite, and more. In terms of programming languages, I am familiar with Java, Python, Unreal Blueprints, C#, Javascript, HTML, CSS, and GDScript. I have taken classes on game design, having over a years experience working in Unreal Engine. I also know about rigging character models in Maya, keyframe animation, and Mocap.

Overall I have a wide variety of skills, and I am able to adapt well with what is needed of me. I am able to think analytically and creatively, bringing both a Computer science and game design perspective to the team. I am still a student currently, but I am eager to get more experience in the game development industry to grow my skills and connections. I have a lot of potential to learn and grow, and am looking for an opportunity to showcase what I am capable of to others.

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Work Experience

Resident Assistant (RA) at IU Residence Life – Read Hall, IU Bloomington
August 1, 2024 - Present
Ensure safety and wellbeing of college freshmen living in Read Hall; respond to emergencies in the residence hall.
Concept Artist/Contract Artist at Bloxbyte Games - Online
June 1, 2021 - Present
Design original concepts for in-game items; create digital artwork based on employer specifications to be featured in game setting. Contributed to 130+ million game visits.
Participant at Digital Civics Exchange 2025 – Northumbria University
May 1, 2025 - Present
Work with sponsors on UX projects regarding real world problems. Create a low fidelity app design for a program intended to be used by caretakers to measure engagement with people with dementia.
Digital Artist at Commission Artist
April 1, 2021 - Present
Draw digital artwork for clients meeting their specifications for pay. Market artwork on social media platforms to receive more commissions.

Education

Bachelor of Science in Computer Science at Indiana University, Luddy School of Informatics and Computing
January 11, 2030 - May 1, 2027

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education